Commit Graph

26 Commits

Author SHA1 Message Date
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 668c4d98d9 win32 fixes 2012-03-27 18:33:58 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Eduardo Bart 64c9e4f1d5 add modulemanager module 2012-02-05 23:44:47 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Henrique Santiago 168f03125c combobox with wheel event 2012-01-19 17:15:45 -02:00
Henrique Santiago 3a4ed78b30 borders fix 2012-01-19 15:08:52 -02:00
Eduardo Bart 7bcf7f536e cache rendering of UILabel 2012-01-17 03:36:25 -02:00
Eduardo Bart aca082f228 check spr and dat signatures 2012-01-06 18:28:57 -02:00
Eduardo Bart d25228fc1c organize TODO file 2012-01-06 07:35:48 -02:00
Eduardo Bart 7206f7aad9 implement fullscreen for x11 2012-01-06 07:10:55 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Eduardo Bart 7172d2251a display window on screen center 2012-01-02 23:32:34 -02:00
Eduardo Bart 08fbedce38 fix fullscreen mode on ARM 2011-12-30 04:36:10 -02:00
Eduardo Bart d6e818e648 fixes for ARM 2011-12-30 04:05:32 -02:00
Eduardo Bart 238c66f26c more changes to work on ARM 2011-12-30 02:53:34 -02:00
Eduardo Bart e95973174c more changes to work on ARM 2011-12-30 02:50:19 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00