Kamil Chojnowski
93f51fe127
Add player mana bar
2017-11-16 19:06:40 +01:00
Bruno Minervino
882be286d9
Update copyright year for 2017
2017-01-13 08:47:07 -02:00
Ranieri Althoff
2f1f62a916
Update copyright year for 2016
2016-07-09 22:11:34 -03:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
BenDol
0ad45d6826
Added 2 global functions for Position & g_map.getTiles().
2014-05-31 15:47:18 +12:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
conde2
d080432e14
Support for newer versions and light draw fix
...
Avoid drawing light under covered tiles.
2014-02-24 15:33:29 -03:00
Jacek Wielemborek
e6c9e78935
Get rid of trailing whitespace.
...
Commit generated by command:
find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
'*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Ahmed Samy
eb4fb4ff41
Animations are now optional
...
The default behaviour is still there though.
2013-12-14 18:48:18 +02:00
Ahmed Samy
4f997a3826
Only request tile cache to be updated once for both x & y
2013-12-12 16:24:50 +02:00
Ahmed Samy
c54015a60d
Fixup movePixels a little bit
...
Thanks to @dalkon for dis.
2013-12-12 16:21:22 +02:00
Ahmed Samy
57c432d3ea
Increase maximum move offset to be 64 instead of 32
2013-12-12 03:23:13 +02:00
Ahmed Samy
bd8c883e13
Take out debug message
2013-12-12 02:53:57 +02:00
Ahmed Samy
b5c3b37b3c
Tiny fix for movePixels
2013-12-12 02:46:20 +02:00
Ahmed Samy
04515ffbb8
Fix map move pixels function
...
Thanks to @dalkon for this.
2013-12-11 18:36:31 +02:00
conde2
4dcb30110f
Use of clamp
2013-12-01 00:48:36 -02:00
Ahmed Samy
25d3019d1a
force use of template version of std::min/max
2013-11-14 00:02:47 +02:00
Ahmed Samy
1711d8bdaf
Revert "replace all std::min/std::max with just min/max"
...
This reverts commit 28d967ccce
.
2013-11-13 23:53:54 +02:00
Ahmed Samy
28d967ccce
replace all std::min/std::max with just min/max
...
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
Ahmed Samy
56d6ef6642
Introduce 4 new functions:
...
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Joao Pasqualini Costa
6ef3508362
Properly Fix #301
2013-03-14 20:57:02 -03:00
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
2013-02-24 22:16:45 -03:00
BeniS
6cd71ea02e
Closes #236
2013-02-02 03:38:17 +13:00
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
2013-01-29 14:35:20 -02:00
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
0a91fff82a
Textedit improvements
2013-01-25 11:17:59 -02:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00