Commit Graph

19 Commits

Author SHA1 Message Date
Eduardo Bart 44bf4dcb6e Fix ubuntu compile errors 2013-03-05 02:54:08 -03:00
Eduardo Bart 1dd558d57e Revert "Use boost::thread instead of std::thread"
This reverts commit 71b5c5f2e4.
2013-03-05 01:47:23 -03:00
Eduardo Bart 71b5c5f2e4 Use boost::thread instead of std::thread 2013-03-04 23:06:00 -03:00
Eduardo Bart 0be7bd5360 Implement async dispatcher #221 2013-03-04 18:56:22 -03:00
Eduardo Bart 773837da98 Minor changes in file type handling 2013-01-27 23:23:53 -02:00
Eduardo Bart 62cd3d04e1 Update sound engine with some sound fixes
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart b0e6b3b8fb Update item OTBM attributes reader
* Fix some lua errors generated by playMusic
* Fix possible crash when starting otcliet without dat loaded
2012-07-18 05:34:17 -03:00
Eduardo Bart cb1848d48d Fix error in start/stop music 2012-07-17 22:22:21 -03:00
Eduardo Bart 1c5b906b5b some optimizations 2012-06-02 11:43:27 -03:00
Eduardo Bart 14db1066fc change logger 2012-06-01 17:39:23 -03:00
Eduardo Bart c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart e7030a4995 ... 2012-05-14 09:29:16 -03:00
Eduardo Bart e2dd71185b fixes for OpenGL ES platforms 2012-05-13 09:48:19 -03:00
Eduardo Bart fe33614c3a fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 8e679f2da7 get stereo audo working on linux 2012-04-14 10:15:51 -03:00
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00