niczkx
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85b52fbdfd
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More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
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2012-08-08 08:00:16 -06:00 |
Eduardo Bart
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4c80d783d6
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rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
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2012-05-28 10:06:26 -03:00 |
Eduardo Bart
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30ce5e2ba9
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reorganize some stuff
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2012-01-04 23:28:29 -02:00 |
Eduardo Bart
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9104305f37
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
Henrique Santiago
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bb0860c5d0
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particles on center
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2011-12-16 13:32:49 -02:00 |
Henrique Santiago
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26eb3b42a6
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some changes to particles
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2011-12-16 00:48:10 -02:00 |
Henrique
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a3c65f3a7e
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
Eduardo Bart
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f7eac377e7
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
Eduardo Bart
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d8cc37afdb
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reorganize sources
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2011-08-15 11:06:15 -03:00 |
Eduardo Bart
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55862b07ad
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merge total remake
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2011-08-13 23:10:27 -03:00 |
Eduardo Bart
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70f0b0dace
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new script engine, and things maybe be bugged for a while
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2011-07-26 20:13:27 -03:00 |
Eduardo Bart
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8ef1b28546
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many changes and refactoring
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2011-07-13 18:12:36 -03:00 |
Eduardo Bart
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d7bc083014
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use exceptions in FML
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2011-05-21 19:24:10 -03:00 |
Eduardo Bart
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80e42b0f96
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replace YAML with custom made library for reading text files named FML
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2011-05-21 15:15:46 -03:00 |
Eduardo Bart
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c6753747fb
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a bunch of stuff
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2011-05-11 19:16:11 -03:00 |
Eduardo Bart
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c0fce81238
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ahn?
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2011-04-17 16:14:24 -03:00 |
Eduardo Bart
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da2993d1f9
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text edit (not finished)
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2011-04-11 01:08:56 -03:00 |
Eduardo Bart
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992e0a8a6b
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ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
Eduardo Bart
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1f78f93096
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refactoring paths and includes
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2011-04-10 12:37:15 -03:00 |