Commit Graph

26 Commits

Author SHA1 Message Date
Bruno Minervino 882be286d9 Update copyright year for 2017 2017-01-13 08:47:07 -02:00
Ranieri Althoff 2f1f62a916
Update copyright year for 2016 2016-07-09 22:11:34 -03:00
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
Eduardo Bart b07a77f705 Changes to compile for Win64 2013-11-13 13:55:34 -02:00
Eduardo Bart 1060c6f78c Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
Henrique bb304f9f4e Fixes to npc trade, begin native directx support 2013-02-20 15:41:28 -03:00
Eduardo Bart 3a47c4f2e1 Remake cursors, closes #219 and #237 2013-01-25 11:19:40 -02:00
Eduardo Bart fdcad184f9 Fix platform issues regarding charsets
* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart ddd3f84ad7 Many fixes in win32 platform 2012-08-20 18:53:38 -03:00
Eduardo Bart 4813b7eb4b many changes
* Fixes in WIN32 platform
* Remove unused files
* Make StaticText work more like tibia
* Fix WIN32 compilation
* Fix regression in framebuffers that caused battle to disappear
* Shader fixes for DX9
* Add two new shaders: noise and heat
2012-06-15 21:46:36 -03:00
Eduardo Bart e91f822f62 fixes in WIN32-EGL 2012-06-10 20:48:53 -03:00
Eduardo Bart 29dadb849e add EGL to win32 2012-06-10 15:52:08 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart aafe219532 fix numpad keys on win32 2012-02-04 00:11:18 -02:00
Eduardo Bart f21927e8d9 implement cursor change for win32 2012-01-20 00:48:56 -02:00
Eduardo Bart 44a20222bb walk and key event system rework with some regressions 2012-01-15 19:19:52 -02:00
Eduardo Bart 34af633b47 implement mouse cursor set in x11 platform 2012-01-11 23:12:36 -02:00
Eduardo Bart cd0d2cb642 fix win32 key input and implement fullscreen/maximize/minsize 2012-01-06 21:26:29 -02:00
Eduardo Bart f41e1e75cd fix fatal error messages 2012-01-06 18:15:41 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart e95973174c more changes to work on ARM 2011-12-30 02:50:19 -02:00
Eduardo Bart fd9b9a85ce fix maximize on win32 2011-12-29 23:30:09 -02:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00