Commit Graph

20 Commits

Author SHA1 Message Date
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart 9d5abb0243 Fix minor issues in item drawing
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart 1c69379b8d Fix compilation with OpenGL ES 2.0 2012-08-19 11:48:09 -03:00
Eduardo Bart 5e3882f87a Add libgit2 library, new mingw32 libraries will be uploaded soon 2012-08-18 14:08:05 -03:00
Eduardo Bart 521adc308b Fix broken compilation in mingw32 2012-08-04 12:36:23 -03:00
Henrique 8a5195430a Add SQL extension, still in early stage 2012-08-01 22:56:50 -03:00
Eduardo Bart 1e2d20d289 Fix typos 2012-07-30 04:18:05 -03:00
Eduardo Bart 4515e360e4 A lot of cmake changes, fix compile on win32 2012-06-22 16:04:03 -03:00
Eduardo Bart 10b33c6124 Compile with clang and add cotire
* Add cotire cmake module to speedup compilation https://github.com/sakra/cotire
* Fix clang error and warnings
* Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef
* Remove legacy PCH support
* Improve Position hash
2012-06-16 20:20:22 -03:00
Eduardo Bart 29dadb849e add EGL to win32 2012-06-10 15:52:08 -03:00
Eduardo Bart 5e176ca6d1 fix in cmake configuration for LuaJIT and OpenGL ES 2012-05-13 09:15:30 -03:00
Eduardo Bart df0147cf64 remove usage of libpng with custom save_png 2012-04-28 21:16:22 -03:00
Eduardo Bart cc965bb77b add libpng as dependency
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart a4a00a49fe cmake option to use luajit 2012-04-16 10:57:24 -03:00
Henrique Santiago 341898f1d0 add cmake toolchain for crosscompiling with w64-minwg32 2012-04-14 20:00:04 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Eduardo Bart ffeb34e0e7 make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00