Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
9d5abb0243
Fix minor issues in item drawing
...
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
1c69379b8d
Fix compilation with OpenGL ES 2.0
2012-08-19 11:48:09 -03:00
Eduardo Bart
5e3882f87a
Add libgit2 library, new mingw32 libraries will be uploaded soon
2012-08-18 14:08:05 -03:00
Eduardo Bart
521adc308b
Fix broken compilation in mingw32
2012-08-04 12:36:23 -03:00
Henrique
8a5195430a
Add SQL extension, still in early stage
2012-08-01 22:56:50 -03:00
Eduardo Bart
1e2d20d289
Fix typos
2012-07-30 04:18:05 -03:00
Eduardo Bart
4515e360e4
A lot of cmake changes, fix compile on win32
2012-06-22 16:04:03 -03:00
Eduardo Bart
10b33c6124
Compile with clang and add cotire
...
* Add cotire cmake module to speedup compilation https://github.com/sakra/cotire
* Fix clang error and warnings
* Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef
* Remove legacy PCH support
* Improve Position hash
2012-06-16 20:20:22 -03:00
Eduardo Bart
29dadb849e
add EGL to win32
2012-06-10 15:52:08 -03:00
Eduardo Bart
5e176ca6d1
fix in cmake configuration for LuaJIT and OpenGL ES
2012-05-13 09:15:30 -03:00
Eduardo Bart
df0147cf64
remove usage of libpng with custom save_png
2012-04-28 21:16:22 -03:00
Eduardo Bart
cc965bb77b
add libpng as dependency
...
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
...
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
a4a00a49fe
cmake option to use luajit
2012-04-16 10:57:24 -03:00
Henrique Santiago
341898f1d0
add cmake toolchain for crosscompiling with w64-minwg32
2012-04-14 20:00:04 -03:00
Eduardo Bart
cb7bd521d2
fix compilation on win32
2012-04-13 21:14:25 -03:00
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
Eduardo Bart
d597335135
make work on win32 again using GLEW
2011-12-29 16:21:58 -02:00
Eduardo Bart
ffeb34e0e7
make framework more flexible, split cmake files
2011-12-05 04:44:40 -02:00