Eduardo Bart
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e65a8456e9
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Add binary tree class for reading otb
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2012-06-24 10:06:02 -03:00 |
Eduardo Bart
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79532cd612
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Optimize minimap save/load
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2012-06-23 18:30:54 -03:00 |
Eduardo Bart
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fcd6d3cfe9
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Minimap fixes
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
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2012-06-23 12:03:28 -03:00 |
Eduardo Bart
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aed779a2c8
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doc and luabinder changes
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2012-06-22 00:14:13 -03:00 |
Eduardo Bart
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c5674d10ba
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some refactoring
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2012-06-21 20:58:18 -03:00 |
Eduardo Bart
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96c363d997
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changes for otb compability
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2012-06-21 14:54:20 -03:00 |
Eduardo Bart
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f3499efe83
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Adjust fallen changes
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
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2012-06-21 00:05:44 -03:00 |
otfallen
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d139c3738b
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map stuff
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2012-06-21 04:31:29 +02:00 |
Eduardo Bart
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fa9c942471
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basic protocol 953 support, logging in real tibia!
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2012-05-12 01:52:16 -03:00 |
Eduardo Bart
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9aa12acc22
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performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
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2012-04-24 18:05:46 -03:00 |
Eduardo Bart
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c4525059ce
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
Eduardo Bart
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8450f1f896
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add FileStream class
* minimize memory consumption by using FileStream for loading sprites
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2012-04-02 12:51:03 -03:00 |