Eduardo Bart
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f14706206a
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continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
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2012-04-20 07:16:03 -03:00 |
Eduardo Bart
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a1374baee1
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major UIWidget rewrite with new features
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2012-01-10 20:13:40 -02:00 |
Eduardo Bart
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fb20ad1ba1
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improve combobox and menu design
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2012-01-05 16:02:27 -02:00 |
Eduardo Bart
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9104305f37
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
Eduardo Bart
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1a3dcb215e
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
Eduardo Bart
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7eead50806
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
Eduardo Bart
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d5e15d1f06
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add clock, change exceptions, add network exceptions, fix some crashes
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2011-12-01 20:26:21 -02:00 |
Eduardo Bart
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d2e8e1d774
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add command completion to console
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2011-11-01 16:32:48 -02:00 |
Eduardo Bart
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f4f0d7e960
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fixed ratio image drawing support
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2011-10-28 22:01:16 -02:00 |
Eduardo Bart
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f7eac377e7
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
Eduardo Bart
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033f14780d
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make otml simpler and easier to use, improve error handling/exceptions
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2011-08-19 15:53:23 -03:00 |
Eduardo Bart
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d8cc37afdb
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reorganize sources
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2011-08-15 11:06:15 -03:00 |
Eduardo Bart
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55862b07ad
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merge total remake
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2011-08-13 23:10:27 -03:00 |
Eduardo Bart
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8ef1b28546
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many changes and refactoring
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2011-07-13 18:12:36 -03:00 |
Eduardo Bart
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c1b2b3ed3a
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error proning
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2011-04-23 20:23:52 -03:00 |
Eduardo Bart
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e611734396
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remove game state classes
scripting improvements
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2011-04-22 10:49:46 -03:00 |
Eduardo Bart
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c0fce81238
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ahn?
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2011-04-17 16:14:24 -03:00 |
Eduardo Bart
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992e0a8a6b
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ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
Eduardo Bart
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1f78f93096
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refactoring paths and includes
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2011-04-10 12:37:15 -03:00 |