.. |
clock.cpp
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
clock.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
configmanager.cpp
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fixes in Settings/g_configs
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2012-02-01 22:10:55 -02:00 |
configmanager.h
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allow setting/getting nodes in g_configs
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2012-02-01 21:37:40 -02:00 |
declarations.h
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add FileStream class
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2012-04-02 12:51:03 -03:00 |
eventdispatcher.cpp
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fix focus bug, change battle events
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2012-03-29 19:47:12 -03:00 |
eventdispatcher.h
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rework mouse events propagation
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2012-03-28 08:46:15 -03:00 |
filestream.cpp
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basic protocol 953 support, logging in real tibia!
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2012-05-12 01:52:16 -03:00 |
filestream.h
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basic protocol 953 support, logging in real tibia!
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2012-05-12 01:52:16 -03:00 |
inputevent.h
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implement auto repeat configuration for key press events, to give more flexibility
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2012-02-06 10:53:28 -02:00 |
logger.cpp
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fiz rare logging crash
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2012-03-28 16:59:51 -03:00 |
logger.h
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optimizations
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2012-04-05 16:08:46 -03:00 |
module.cpp
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restore inventory and healthbar
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2012-03-23 10:48:05 -03:00 |
module.h
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BEAWARE all game functionality is disabled with this commit for a while
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2012-02-20 00:28:13 -02:00 |
modulemanager.cpp
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back to otclient dev, with new background!
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2012-03-16 10:31:21 -03:00 |
modulemanager.h
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BEAWARE all game functionality is disabled with this commit for a while
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2012-02-20 00:28:13 -02:00 |
resourcemanager.cpp
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revert windows and line ending sh*t
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2012-04-28 22:07:47 -03:00 |
resourcemanager.h
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remove usage of libpng with custom save_png
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2012-04-28 21:16:22 -03:00 |
timer.cpp
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implement onMouseDoubleClick event in UIWidget
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2012-02-03 03:47:26 -02:00 |
timer.h
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bunch of optimizations
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2012-03-20 12:17:10 -03:00 |