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Eduardo Bart 400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
13 years ago
..
animatedtexture.cpp use GLSL shaders 13 years ago
animatedtexture.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
borderimage.cpp use vertex buffers 13 years ago
borderimage.h restore copyright notice 13 years ago
coordsbuffer.cpp bloom shader 13 years ago
coordsbuffer.h introduce matrix class and use it 13 years ago
declarations.h particle affectors 13 years ago
font.cpp creature names font fix 13 years ago
font.h make styles closer to CSS syntax 13 years ago
fontmanager.cpp reorganize modules 13 years ago
fontmanager.h reorganize modules 13 years ago
framebuffer.cpp introduce matrix class and use it 13 years ago
framebuffer.h introduce matrix class and use it 13 years ago
glutil.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
graphics.cpp introduce matrix class and use it 13 years ago
graphics.h introduce matrix class and use it 13 years ago
hardwarebuffer.cpp fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 13 years ago
hardwarebuffer.h fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 13 years ago
image.cpp use vertex buffers 13 years ago
image.h use vertex buffers 13 years ago
painter.cpp introduce matrix class and use it 13 years ago
painter.h introduce matrix class and use it 13 years ago
paintershaderprogram.cpp fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 13 years ago
paintershaderprogram.h fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 13 years ago
paintershadersources.h ... 13 years ago
particle.cpp some reworks 13 years ago
particle.h some reworks 13 years ago
particleaffector.cpp more rework 13 years ago
particleaffector.h particle system with exori flam 13 years ago
particleemitter.cpp more rework 13 years ago
particleemitter.h particle system with exori flam 13 years ago
particlemanager.cpp particle affectors 13 years ago
particlemanager.h particle affectors 13 years ago
particlesystem.cpp particles colors 13 years ago
particlesystem.h particle affectors 13 years ago
shader.cpp ... 13 years ago
shader.h use GLSL shaders 13 years ago
shaderprogram.cpp experiment shaders in outfit 13 years ago
shaderprogram.h introduce matrix class and use it 13 years ago
texture.cpp introduce matrix class and use it 13 years ago
texture.h introduce matrix class and use it 13 years ago
texturemanager.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
texturemanager.h introduce matrix class and use it 13 years ago
vertexarray.h introduce matrix class and use it 13 years ago