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Eduardo Bart 486837a61d
minor fixes
12 years ago
..
animatedtext.cpp begin implementing OpenGL 1.0 engine 12 years ago
animatedtext.h performance improvements 12 years ago
container.cpp more changes in container API 12 years ago
container.h more changes in container API 12 years ago
creature.cpp just fixes 12 years ago
creature.h performance improvements 12 years ago
declarations.h restore outfit colors 12 years ago
effect.cpp items draw rework, npc trade fix 12 years ago
effect.h performance improvements 12 years ago
game.cpp minor fixes 12 years ago
game.h many modules fixes 12 years ago
gameshadermanager.cpp update copyright notice 13 years ago
gameshadermanager.h update copyright notice 13 years ago
item.cpp some optimizations 12 years ago
item.h performance improvements 12 years ago
localplayer.cpp more autowalk rework 12 years ago
localplayer.h performance improvements 12 years ago
map.cpp more otserv compatibilities fixes 12 years ago
map.h real autowalking 12 years ago
mapview.cpp just fixes 12 years ago
mapview.h performance improvements 12 years ago
missile.cpp fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels 12 years ago
missile.h performance improvements 12 years ago
outfit.cpp invisible creatures 13 years ago
outfit.h rewrite and reoganize tools functions 12 years ago
player.cpp restore some game functionallity 12 years ago
player.h performance improvements 12 years ago
spritemanager.cpp change logger 12 years ago
spritemanager.h restore outfit colors 12 years ago
statictext.cpp change logger 12 years ago
statictext.h performance improvements 12 years ago
thing.cpp change logger 12 years ago
thing.h performance improvements 12 years ago
thingstype.cpp change logger 12 years ago
thingstype.h make dat reader more compatible with malformed dats 12 years ago
thingtype.cpp performance improvements 12 years ago
thingtype.h items draw rework, npc trade fix 12 years ago
tile.cpp performance improvements 12 years ago
tile.h tile max things 12 years ago