tibia-client/src/framework/graphics
Eduardo Bart c795eb91ab More multiprotocol support 2012-07-26 03:10:28 -03:00
..
animatedtexture.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
animatedtexture.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
apngloader.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
apngloader.h Rework application class and framework 2012-07-13 22:23:11 -03:00
bitmapfont.cpp Lua binder compability changes 2012-06-17 12:21:46 -03:00
bitmapfont.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
cachedtext.cpp Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
cachedtext.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
coordsbuffer.cpp performance improvements 2012-04-24 18:05:46 -03:00
coordsbuffer.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
declarations.h Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
fontmanager.cpp improvements to skins 2012-06-19 05:46:49 -03:00
fontmanager.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
framebuffer.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
framebuffer.h improve minimap 2012-06-22 02:26:22 -03:00
framebuffermanager.cpp Fix memory leaks 2012-06-18 05:13:52 -03:00
framebuffermanager.h Fix memory leaks 2012-06-18 05:13:52 -03:00
glutil.h fixes in EGL platform 2012-06-03 11:10:34 -03:00
graphics.cpp Save graphics options 2012-07-05 15:49:10 -03:00
graphics.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
hardwarebuffer.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
hardwarebuffer.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
image.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
image.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
painter.cpp doc and luabinder changes 2012-06-22 00:14:13 -03:00
painter.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
painterogl1.cpp Minor graphics fixes 2012-06-18 20:58:56 -03:00
painterogl1.h experimental map shaders 2012-06-14 15:26:55 -03:00
painterogl2.cpp improvements to skins 2012-06-19 05:46:49 -03:00
painterogl2.h Fix memory leaks 2012-06-18 05:13:52 -03:00
painterogl2_shadersources.h More multiprotocol support 2012-07-26 03:10:28 -03:00
paintershaderprogram.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
paintershaderprogram.h experimental map shaders 2012-06-14 15:26:55 -03:00
particle.cpp graphics optimization feature inspirated by diablo3 engine 2012-06-01 16:39:09 -03:00
particle.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleaffector.cpp rewrite and reoganize tools functions 2012-05-28 10:06:26 -03:00
particleaffector.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleeffect.cpp Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particleeffect.h Rework application class and framework 2012-07-13 22:23:11 -03:00
particleemitter.cpp compile error, lua const 2012-06-01 17:53:04 -03:00
particleemitter.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particlemanager.cpp Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particlemanager.h Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particlesystem.cpp some optimizations 2012-06-02 11:43:27 -03:00
particlesystem.h bunch of optimizations 2012-03-20 12:17:10 -03:00
shader.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
shader.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
shaderprogram.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
shaderprogram.h Rework application class and framework 2012-07-13 22:23:11 -03:00
texture.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
texture.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
texturemanager.cpp Fix skin texture caching 2012-07-14 18:30:00 -03:00
texturemanager.h Fix skin texture caching 2012-07-14 18:30:00 -03:00
vertexarray.h progress rect 2012-06-10 03:09:37 -03:00