tibia-client/src/client
conde2 ca2fe9cf45 Fix compilation under MSVC
Use template for std::min and std::max
2013-11-30 23:08:43 -02:00
..
CMakeLists.txt UISprite widget added 2013-10-30 21:35:29 +01:00
animatedtext.cpp Many enhancements in client API 2013-01-09 17:29:58 -02:00
animatedtext.h Many enhancements in client API 2013-01-09 17:29:58 -02:00
client.cpp Rework minimap rendering 2013-01-20 21:17:56 -02:00
client.h Just rename some files 2013-01-08 16:32:05 -02:00
const.h New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
container.cpp Some work on container pagination 2013-10-20 20:21:20 -02:00
container.h Some work on container pagination 2013-10-20 20:21:20 -02:00
creature.cpp Fix compilation under MSVC 2013-11-30 23:08:43 -02:00
creature.h Implement dash walking and zoom out again 2013-02-26 16:37:02 -03:00
creatures.cpp Fix houses and monsters 2013-11-13 18:48:37 -02:00
creatures.h Move "getNPC" that was introduced in commit 2013-08-27 03:40:18 +02:00
declarations.h UISprite widget added 2013-10-30 21:35:29 +01:00
effect.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
effect.h Just rename some files 2013-01-08 16:32:05 -02:00
game.cpp Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
game.h New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
global.h Fix boost locale linkage 2013-01-09 14:57:34 -02:00
houses.cpp don't set bits twice 2013-11-12 20:06:59 +02:00
houses.h MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
item.cpp Item phases 2013-11-13 00:18:15 +01:00
item.h Item phases 2013-11-13 00:18:15 +01:00
itemtype.cpp Tiny fix 2013-11-12 17:15:09 +02:00
itemtype.h Just rename some files 2013-01-08 16:32:05 -02:00
lightview.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
lightview.h More changes to painter 2013-02-22 03:31:13 -03:00
localplayer.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
localplayer.h Improve walk when lagging 2013-03-13 20:55:20 -03:00
luafunctions.cpp New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
luavaluecasts.cpp Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
luavaluecasts.h Fix minor issues in item drawing 2013-01-08 17:40:25 -02:00
map.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
map.h Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
mapio.cpp Fix houses and monsters 2013-11-13 18:48:37 -02:00
mapview.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
mapview.h Introduce 4 new functions: 2013-08-30 01:54:36 +00:00
minimap.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
minimap.h Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00
missile.cpp Just rename some files 2013-01-08 16:32:05 -02:00
missile.h Just rename some files 2013-01-08 16:32:05 -02:00
outfit.cpp Just rename some files 2013-01-08 16:32:05 -02:00
outfit.h Just rename some files 2013-01-08 16:32:05 -02:00
player.cpp Just rename some files 2013-01-08 16:32:05 -02:00
player.h Just rename some files 2013-01-08 16:32:05 -02:00
position.h Woops, fix operator less than 2013-09-02 19:12:12 +00:00
protocolcodes.cpp Support for client version 7.6 2013-10-04 04:09:54 +02:00
protocolcodes.h Full modal dialog functionality 2013-11-18 18:58:15 +01:00
protocolgame.cpp Minor fixes and improvements 2013-02-28 02:43:26 -03:00
protocolgame.h New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
protocolgameparse.cpp New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
protocolgamesend.cpp Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
shadermanager.cpp More changes to painter 2013-02-22 03:31:13 -03:00
shadermanager.h Many enhancements in client API 2013-01-09 17:29:58 -02:00
spritemanager.cpp Minor changes in file type handling 2013-01-27 23:23:53 -02:00
spritemanager.h Many enhancements in client API 2013-01-09 17:29:58 -02:00
statictext.cpp Revert "replace all std::min/std::max with just min/max" 2013-11-13 23:53:54 +02:00
statictext.h Many enhancements in client API 2013-01-09 17:29:58 -02:00
thing.cpp Finalizing auto walk enhancements, closes #63, also other fixes: 2013-01-21 05:09:14 +13:00
thing.h Refix last commit 2013-02-07 03:37:57 -02:00
thingstype.h Just rename some files 2013-01-08 16:32:05 -02:00
thingtype.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
thingtype.h Fixes for creatures name 2013-11-09 20:04:48 -02:00
thingtypemanager.cpp Tiny fix 2013-11-12 17:15:09 +02:00
thingtypemanager.h Introduce 2 new functions to g_things 2013-08-29 17:53:21 +00:00
tile.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
tile.h Fix compile errors in ubuntu 2013-11-12 20:07:46 -02:00
towns.cpp MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
towns.h MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
uicreature.cpp Fix minor issues in item drawing 2013-01-08 17:40:25 -02:00
uicreature.h Just rename some files 2013-01-08 16:32:05 -02:00
uiitem.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
uiitem.h MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
uimap.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
uimap.h Introduce 4 new functions: 2013-08-30 01:54:36 +00:00
uimapanchorlayout.cpp Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00
uimapanchorlayout.h Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00
uiminimap.cpp Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00
uiminimap.h Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00
uiprogressrect.cpp force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
uiprogressrect.h Just rename some files 2013-01-08 16:32:05 -02:00
uisprite.cpp UISprite widget added 2013-10-30 21:35:29 +01:00
uisprite.h UISprite widget added 2013-10-30 21:35:29 +01:00