tibia-client/src/framework/sound
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
..
declarations.h fix compilation on win32 2012-04-13 21:14:25 -03:00
oggsoundfile.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
oggsoundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundbuffer.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundbuffer.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundfile.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundmanager.cpp drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
soundmanager.h drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
soundsource.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundsource.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
streamsoundsource.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
streamsoundsource.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00