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Eduardo Bart afe095e292
fix a walk glitch
13 years ago
..
creature.cpp fix a walk glitch 13 years ago
creature.h fix a walk glitch 13 years ago
declarations.h add some typedefs 13 years ago
effect.cpp change how tile stack works 13 years ago
effect.h move datmanager to thingstype 13 years ago
game.cpp implement status messages 13 years ago
game.h implement status messages 13 years ago
item.cpp change how tile stack works 13 years ago
item.h move datmanager to thingstype 13 years ago
localplayer.cpp walk changes, not done yet 13 years ago
localplayer.h walk changes, not done yet 13 years ago
map.cpp change how tile stack works 13 years ago
map.h change how tile stack works 13 years ago
player.h restore copyright notice 13 years ago
spritemanager.cpp change color constants 13 years ago
spritemanager.h reorganize all constants and place them into namespaces 13 years ago
thing.cpp change how tile stack works 13 years ago
thing.h change how tile stack works 13 years ago
thingstype.cpp change how tile stack works 13 years ago
thingstype.h move datmanager to thingstype 13 years ago
thingtype.h change how tile stack works 13 years ago
tile.cpp fix a walk glitch 13 years ago
tile.h stack/render order working more like tibia 13 years ago