tibia-client/src/otclient
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
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core Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info. 2012-07-13 04:45:22 +12:00
luascript Imrove lua engine 2012-07-05 09:38:48 -03:00
net Add error code to onError protocol event 2012-07-09 19:45:34 -03:00
ui Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info. 2012-07-13 04:45:22 +12:00
util Optimize lua object push 2012-06-24 08:20:39 -03:00
CMakeLists.txt Allow logger usage on console applications 2012-07-12 00:21:26 -03:00
const.h Imrove lua engine 2012-07-05 09:38:48 -03:00
global.h update copyright notice 2012-01-02 14:59:24 -02:00
luafunctions.cpp Changes to autowalk position on different floors, move its functions to game interface 2012-07-05 02:40:31 -03:00
otclient.cpp Minor fixes for releasing otclient 2012-07-08 13:46:09 -03:00
otclient.h Refactoring and flexibility changes 2012-06-19 21:16:52 -03:00