tibia-client/modules/game
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
..
icons restore some game functionallity 2012-03-18 10:35:45 -03:00
const.lua Refactor for documentation 2012-06-25 19:19:17 -03:00
creature.lua Refactor for documentation 2012-06-25 19:19:17 -03:00
game.otmod Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info. 2012-07-13 04:45:22 +12:00
player.lua Changes/Fixes to Channels/Hotkeys/Inventory Slots. 2012-07-11 00:15:31 +12:00
protocollogin.lua Add error code to onError protocol event 2012-07-09 19:45:34 -03:00