tibia-client/src/framework/graphics
Eduardo Bart ad04043a88 Lua binder compability changes
* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
2012-06-17 12:21:46 -03:00
..
animatedtexture.cpp graphics fixes and improvements 2012-06-08 21:40:41 -03:00
animatedtexture.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
bitmapfont.cpp Lua binder compability changes 2012-06-17 12:21:46 -03:00
bitmapfont.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
cachedtext.cpp Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
cachedtext.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
coordsbuffer.cpp performance improvements 2012-04-24 18:05:46 -03:00
coordsbuffer.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
declarations.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
fontmanager.cpp Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
fontmanager.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
framebuffer.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
framebuffer.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
glutil.h fixes in EGL platform 2012-06-03 11:10:34 -03:00
graphics.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
graphics.h experimental map shaders 2012-06-14 15:26:55 -03:00
hardwarebuffer.h begin implementing OpenGL 1.0 engine 2012-04-18 20:03:43 -03:00
image.cpp graphics optimizations/fixes/features 2012-06-08 21:40:41 -03:00
image.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
painter.cpp many changes 2012-06-15 21:46:36 -03:00
painter.h many changes 2012-06-15 21:46:36 -03:00
painterogl1.cpp changes to make development easier in QtCreator 2012-06-12 13:50:43 -03:00
painterogl1.h experimental map shaders 2012-06-14 15:26:55 -03:00
painterogl2.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
painterogl2.h experimental map shaders 2012-06-14 15:26:55 -03:00
painterogl2_shadersources.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
paintershaderprogram.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
paintershaderprogram.h experimental map shaders 2012-06-14 15:26:55 -03:00
particle.cpp graphics optimization feature inspirated by diablo3 engine 2012-06-01 16:39:09 -03:00
particle.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleaffector.cpp rewrite and reoganize tools functions 2012-05-28 10:06:26 -03:00
particleaffector.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleemitter.cpp compile error, lua const 2012-06-01 17:53:04 -03:00
particleemitter.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particlemanager.cpp change logger 2012-06-01 17:39:23 -03:00
particlemanager.h update copyright notice 2012-01-02 14:59:24 -02:00
particlesystem.cpp some optimizations 2012-06-02 11:43:27 -03:00
particlesystem.h bunch of optimizations 2012-03-20 12:17:10 -03:00
shader.cpp Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
shader.h update copyright notice 2012-01-02 14:59:24 -02:00
shaderprogram.cpp change logger 2012-06-01 17:39:23 -03:00
shaderprogram.h experimental map shaders 2012-06-14 15:26:55 -03:00
texture.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
texture.h experimental map shaders 2012-06-14 15:26:55 -03:00
texturemanager.cpp graphics fixes and improvements 2012-06-08 21:40:41 -03:00
texturemanager.h questlog module complete 2012-04-30 23:00:07 -03:00
vertexarray.h progress rect 2012-06-10 03:09:37 -03:00