2011-08-28 15:17:58 +02:00
|
|
|
/*
|
2012-01-02 17:58:37 +01:00
|
|
|
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
2011-08-28 15:17:58 +02:00
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in
|
|
|
|
* all copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
* THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
2011-08-14 04:09:11 +02:00
|
|
|
#include "texture.h"
|
2011-05-17 01:21:41 +02:00
|
|
|
#include "graphics.h"
|
2011-12-25 00:14:12 +01:00
|
|
|
#include "framebuffer.h"
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-08-15 21:15:49 +02:00
|
|
|
Texture::Texture()
|
|
|
|
{
|
|
|
|
m_textureId = 0;
|
|
|
|
}
|
|
|
|
|
2011-05-17 01:21:41 +02:00
|
|
|
Texture::Texture(int width, int height, int channels, uchar *pixels)
|
2010-11-23 04:13:37 +01:00
|
|
|
{
|
2011-08-14 04:09:11 +02:00
|
|
|
// generate opengl texture
|
2011-05-16 20:30:05 +02:00
|
|
|
m_textureId = internalLoadGLTexture(pixels, channels, width, height);
|
|
|
|
}
|
|
|
|
|
2011-08-15 21:15:49 +02:00
|
|
|
Texture::~Texture()
|
|
|
|
{
|
|
|
|
// free texture from gl memory
|
|
|
|
if(m_textureId > 0)
|
|
|
|
glDeleteTextures(1, &m_textureId);
|
|
|
|
}
|
|
|
|
|
2011-05-17 01:21:41 +02:00
|
|
|
uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int height)
|
2011-05-16 20:30:05 +02:00
|
|
|
{
|
2011-12-07 01:31:55 +01:00
|
|
|
m_size.resize(width, height);
|
2011-08-15 16:06:15 +02:00
|
|
|
|
|
|
|
// gets max texture size supported by the driver
|
2011-08-14 04:09:11 +02:00
|
|
|
static GLint maxTexSize = -1;
|
|
|
|
if(maxTexSize == -1)
|
|
|
|
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
|
|
|
|
|
|
|
|
// checks texture max size
|
|
|
|
if(width > maxTexSize || height > maxTexSize) {
|
2011-08-20 22:30:41 +02:00
|
|
|
logError("loading texture with size ", width, "x", height, " failed, "
|
2011-08-14 04:09:11 +02:00
|
|
|
"the maximum size allowed by the graphics card is ", maxTexSize, "x", maxTexSize, ",",
|
|
|
|
"to prevent crashes the texture will be displayed as a blank texture");
|
2011-12-03 22:41:37 +01:00
|
|
|
//TODO: make a workaround, could be bilinear scaling the texture
|
2011-05-17 01:21:41 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// generate gl texture
|
|
|
|
GLuint id;
|
|
|
|
glGenTextures(1, &id);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, id);
|
2011-08-15 21:15:49 +02:00
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// detect pixels GL format
|
2010-11-23 04:13:37 +01:00
|
|
|
GLenum format = 0;
|
2011-05-16 20:30:05 +02:00
|
|
|
switch(channels) {
|
2010-11-23 04:13:37 +01:00
|
|
|
case 4:
|
|
|
|
format = GL_RGBA;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
format = GL_RGB;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
format = GL_LUMINANCE_ALPHA;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
format = GL_LUMINANCE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// load pixels into gl memory
|
2011-12-25 00:14:12 +01:00
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.width(), m_size.height(), 0, format, GL_UNSIGNED_BYTE, pixels);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-04-10 22:40:44 +02:00
|
|
|
// disable texture border
|
2012-01-12 00:00:42 +01:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
setupFilters();
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
return id;
|
2010-11-23 04:13:37 +01:00
|
|
|
}
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
void Texture::generateMipmaps()
|
|
|
|
{
|
|
|
|
bind();
|
|
|
|
|
|
|
|
if(!m_useMipmaps) {
|
|
|
|
m_useMipmaps = true;
|
|
|
|
setupFilters();
|
|
|
|
}
|
|
|
|
|
|
|
|
glGenerateMipmap(GL_TEXTURE_2D);
|
|
|
|
}
|
|
|
|
|
2012-01-10 23:13:40 +01:00
|
|
|
void Texture::setSmooth(bool smooth)
|
2010-11-23 16:30:43 +01:00
|
|
|
{
|
2012-01-10 23:13:40 +01:00
|
|
|
if(smooth == m_smooth)
|
|
|
|
return;
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
m_smooth = smooth;
|
|
|
|
bind();
|
|
|
|
setupFilters();
|
2010-11-23 04:13:37 +01:00
|
|
|
}
|
2011-04-10 00:55:58 +02:00
|
|
|
|
2011-08-15 21:15:49 +02:00
|
|
|
std::vector<uint8> Texture::getPixels()
|
2011-04-10 00:55:58 +02:00
|
|
|
{
|
2011-12-25 00:14:12 +01:00
|
|
|
// hack to copy pixels from opengl memory
|
|
|
|
FrameBufferPtr fb(new FrameBuffer(m_size));
|
|
|
|
std::vector<uint8> pixels(m_size.area()*4, 0);
|
|
|
|
fb->bind();
|
|
|
|
g_painter.drawTexturedRect(Rect(0,0,m_size), shared_from_this());
|
|
|
|
glReadPixels(0, 0, m_size.width(), m_size.height(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
|
|
|
|
fb->release();
|
2011-04-10 00:55:58 +02:00
|
|
|
return pixels;
|
|
|
|
}
|
2012-01-28 19:29:03 +01:00
|
|
|
|
|
|
|
void Texture::setupFilters()
|
|
|
|
{
|
|
|
|
GLint minFilter;
|
|
|
|
GLint magFilter;
|
|
|
|
if(m_smooth) {
|
|
|
|
minFilter = m_useMipmaps ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR;
|
|
|
|
magFilter = GL_LINEAR;
|
|
|
|
} else {
|
|
|
|
minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
|
|
|
|
magFilter = GL_NEAREST;
|
|
|
|
}
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
|
|
|
|
}
|