2011-08-28 15:17:58 +02:00
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/*
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2012-01-02 17:58:37 +01:00
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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2011-08-28 15:17:58 +02:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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2011-08-15 16:11:24 +02:00
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#include "item.h"
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2012-06-21 19:54:20 +02:00
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#include "thingtypemanager.h"
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2011-08-15 21:15:49 +02:00
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#include "spritemanager.h"
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2011-08-15 16:11:24 +02:00
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#include "thing.h"
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2012-02-02 17:55:42 +01:00
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#include "tile.h"
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2012-06-14 20:26:55 +02:00
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#include "shadermanager.h"
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2012-06-21 04:31:29 +02:00
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2011-12-01 23:25:32 +01:00
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#include <framework/core/clock.h>
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2011-12-27 03:18:15 +01:00
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#include <framework/core/eventdispatcher.h>
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2012-01-30 01:00:12 +01:00
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#include <framework/graphics/graphics.h>
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2012-06-21 04:31:29 +02:00
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#include <framework/core/filestream.h>
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2011-08-15 16:11:24 +02:00
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2011-08-31 22:22:57 +02:00
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Item::Item() : Thing()
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2011-08-15 16:11:24 +02:00
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{
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2012-02-02 17:37:52 +01:00
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m_id = 0;
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2012-04-28 02:44:55 +02:00
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m_countOrSubType = 1;
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2012-06-14 20:26:55 +02:00
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m_shaderProgram = g_shaders.getDefaultItemShader();
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2011-08-15 16:11:24 +02:00
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}
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2012-01-09 06:23:39 +01:00
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ItemPtr Item::create(int id)
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{
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ItemPtr item = ItemPtr(new Item);
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2012-06-21 19:54:20 +02:00
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item->setId(id);
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2012-01-09 06:23:39 +01:00
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return item;
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}
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2012-02-02 17:37:52 +01:00
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void Item::draw(const Point& dest, float scaleFactor, bool animate)
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2011-08-28 21:51:34 +02:00
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{
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2012-02-02 17:37:52 +01:00
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if(m_id == 0)
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return;
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2012-01-30 01:00:12 +01:00
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2012-02-02 17:37:52 +01:00
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// determine animation phase
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int animationPhase = 0;
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if(getAnimationPhases() > 1) {
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if(animate)
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2012-06-02 16:43:27 +02:00
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animationPhase = (g_clock.millis() % (Otc::ITEM_TICKS_PER_FRAME * getAnimationPhases())) / Otc::ITEM_TICKS_PER_FRAME;
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2012-02-02 17:37:52 +01:00
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else
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animationPhase = getAnimationPhases()-1;
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}
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// determine x,y,z patterns
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int xPattern = 0, yPattern = 0, zPattern = 0;
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2012-06-21 19:54:20 +02:00
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if(isStackable() && getNumPatternX() == 4 && getNumPatternY() == 2) {
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2012-04-28 17:30:19 +02:00
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if(m_countOrSubType <= 0) {
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xPattern = 0;
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yPattern = 0;
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} else if(m_countOrSubType < 5) {
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2012-02-02 17:37:52 +01:00
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xPattern = m_countOrSubType-1;
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yPattern = 0;
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} else if(m_countOrSubType < 10) {
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xPattern = 0;
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yPattern = 1;
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} else if(m_countOrSubType < 25) {
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xPattern = 1;
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yPattern = 1;
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} else if(m_countOrSubType < 50) {
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xPattern = 2;
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yPattern = 1;
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2012-04-28 17:12:02 +02:00
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} else {
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2012-02-02 17:37:52 +01:00
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xPattern = 3;
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yPattern = 1;
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}
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} else if(isHangable()) {
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2012-02-02 17:55:42 +01:00
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const TilePtr& tile = getTile();
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if(tile) {
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if(tile->mustHookSouth())
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2012-06-21 19:54:20 +02:00
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xPattern = getNumPatternX() >= 2 ? 1 : 0;
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2012-04-05 05:20:40 +02:00
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else if(tile->mustHookEast())
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2012-06-21 19:54:20 +02:00
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xPattern = getNumPatternX() >= 3 ? 2 : 0;
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2012-02-02 17:55:42 +01:00
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}
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2012-02-02 17:37:52 +01:00
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} else if(isFluid() || isFluidContainer()) {
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int color = Otc::FluidTransparent;
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switch(m_countOrSubType) {
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case Otc::FluidNone:
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color = Otc::FluidTransparent;
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break;
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case Otc::FluidWater:
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color = Otc::FluidBlue;
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break;
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case Otc::FluidMana:
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color = Otc::FluidPurple;
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break;
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case Otc::FluidBeer:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidOil:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidBlood:
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color = Otc::FluidRed;
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break;
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case Otc::FluidSlime:
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color = Otc::FluidGreen;
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break;
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case Otc::FluidMud:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidLemonade:
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color = Otc::FluidYellow;
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break;
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case Otc::FluidMilk:
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color = Otc::FluidWhite;
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break;
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case Otc::FluidWine:
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color = Otc::FluidPurple;
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break;
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case Otc::FluidHealth:
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color = Otc::FluidRed;
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break;
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case Otc::FluidUrine:
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color = Otc::FluidYellow;
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break;
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case Otc::FluidRum:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidFruidJuice:
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color = Otc::FluidYellow;
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break;
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case Otc::FluidCoconutMilk:
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color = Otc::FluidWhite;
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break;
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case Otc::FluidTea:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidMead:
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color = Otc::FluidBrown;
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break;
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default:
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color = Otc::FluidTransparent;
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break;
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}
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2012-06-21 19:54:20 +02:00
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xPattern = (color % 4) % getNumPatternX();
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yPattern = (color / 4) % getNumPatternY();
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2012-06-02 03:52:40 +02:00
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} else if(isGround() || isOnBottom()) {
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2012-06-21 19:54:20 +02:00
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xPattern = m_position.x % getNumPatternX();
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yPattern = m_position.y % getNumPatternY();
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zPattern = m_position.z % getNumPatternZ();
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2012-02-02 17:37:52 +01:00
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}
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2012-06-14 20:26:55 +02:00
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bool useShader = g_painter->hasShaders() && m_shaderProgram;
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if(useShader) {
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m_shaderProgram->bind();
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m_shaderProgram->setUniformValue(ShaderManager::ITEM_ID_UNIFORM, (int)m_id);
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g_painter->setShaderProgram(m_shaderProgram);
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2012-01-30 01:00:12 +01:00
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}
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2011-08-28 21:51:34 +02:00
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2012-06-21 19:54:20 +02:00
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m_datType->draw(dest, scaleFactor, 0, xPattern, yPattern, zPattern, animationPhase);
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2012-02-02 17:37:52 +01:00
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2012-06-14 20:26:55 +02:00
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if(useShader)
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g_painter->resetShaderProgram();
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2011-08-28 21:51:34 +02:00
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}
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2012-02-02 17:37:52 +01:00
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void Item::setId(uint32 id)
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2011-08-28 21:47:23 +02:00
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{
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2012-06-21 19:54:20 +02:00
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m_datType = g_things.getDatType(id, DatItemCategory);
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2012-02-02 17:37:52 +01:00
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m_id = id;
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2011-08-28 21:47:23 +02:00
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}
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2012-06-21 04:31:29 +02:00
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bool Item::unserializeAttr(FileStreamPtr fin)
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{
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2012-06-21 05:05:44 +02:00
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uint8 attrType;
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while ((attrType = fin->getU8()) != 0)
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readAttr((AttrTypes_t)attrType, fin);
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2012-06-21 04:31:29 +02:00
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2012-06-21 05:05:44 +02:00
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return true;
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2012-06-21 04:31:29 +02:00
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}
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void Item::readAttr(AttrTypes_t attrType, FileStreamPtr fin)
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{
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2012-06-21 05:05:44 +02:00
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switch (attrType) {
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case ATTR_COUNT:
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setSubType(fin->getU8());
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break;
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case ATTR_ACTION_ID:
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setActionId(fin->getU16());
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break;
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case ATTR_UNIQUE_ID:
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setUniqueId(fin->getU16());
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break;
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case ATTR_NAME:
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setName(fin->getString());
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break;
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case ATTR_ARTICLE:
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fin->getString();
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case ATTR_ATTACK: // \/ not needed.
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case ATTR_EXTRAATTACK:
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case ATTR_DEFENSE:
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case ATTR_EXTRADEFENSE:
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case ATTR_ARMOR:
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case ATTR_ATTACKSPEED:
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case ATTR_HPPITCHANCE:
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case ATTR_DURATION:
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fin->getU32();
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break;
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case ATTR_SCRIPTPROTECTED:
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case ATTR_DUALWIELD:
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case ATTR_DECAYING_STATE:
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case ATTR_HPPOUSEDOORID:
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fin->getU8();
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break;
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case ATTR_TEXT:
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setText(fin->getString());
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break;
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case ATTR_WRITTENDATE:
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fin->getU32();
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break;
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case ATTR_WRITTENBY:
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fin->getString();
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break;
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case ATTR_DESC:
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setDescription(fin->getString());
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break;
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case ATTR_RUNE_CHARGES:
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fin->getU8();
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break;
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case ATTR_TELE_DEST: // Teleport should read that.
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case ATTR_SLEEPERGUID: // Bed should read that.
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case ATTR_SLEEPSTART:
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case ATTR_CONTAINER_ITEMS:
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case ATTR_ATTRIBUTE_MAP:
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default:
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break;
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}
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2012-06-21 04:31:29 +02:00
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}
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