145 lines
4.5 KiB
C++
145 lines
4.5 KiB
C++
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "streamsoundsource.h"
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#include "soundbuffer.h"
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#include "soundfile.h"
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#include <framework/util/databuffer.h>
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#include <framework/core/clock.h>
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StreamSoundSource::StreamSoundSource()
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{
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for(auto& buffer : m_buffers)
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buffer = SoundBufferPtr(new SoundBuffer);
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m_fadeState = NoFading;
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}
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StreamSoundSource::~StreamSoundSource()
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{
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stop();
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ALint queued;
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alGetSourcei(m_sourceId, AL_BUFFERS_QUEUED, &queued);
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for(int i = 0; i < queued; ++i) {
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ALuint buffer;
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alSourceUnqueueBuffers(m_sourceId, 1, &buffer);
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}
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m_buffers.fill(nullptr);
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}
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void StreamSoundSource::setSoundFile(const SoundFilePtr& soundFile)
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{
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m_soundFile = soundFile;
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ALint queued;
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alGetSourcei(m_sourceId, AL_BUFFERS_QUEUED, &queued);
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for(int i = 0; i < STREAM_FRAGMENTS - queued; ++i) {
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if(!fillBufferAndQueue(m_buffers[i]->getBufferId()))
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break;
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}
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}
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void StreamSoundSource::update()
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{
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ALint processed = 0;
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alGetSourcei(m_sourceId, AL_BUFFERS_PROCESSED, &processed);
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for(ALint i = 0; i < processed; ++i) {
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ALuint buffer;
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alSourceUnqueueBuffers(m_sourceId, 1, &buffer);
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//SoundManager::check_al_error("Couldn't unqueue audio buffer: ");
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if(!fillBufferAndQueue(buffer))
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break;
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}
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if(!isPlaying()) {
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if(processed == 0 || !m_looping)
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return;
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// we might have to restart the source if we had a buffer underrun
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//log_info << "Restarting audio source because of buffer underrun" << std::endl;
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//play();
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}
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float realTime = g_clock.asyncTime();
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if(m_fadeState == FadingOn) {
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float time = realTime - m_fadeStartTime;
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if(time >= m_fadeTime) {
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setGain(1.0);
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m_fadeState = NoFading;
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} else {
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setGain(time / m_fadeTime);
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}
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} else if(m_fadeState == FadingOff) {
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float time = realTime - m_fadeStartTime;
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if(time >= m_fadeTime) {
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stop();
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m_fadeState = NoFading;
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} else {
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setGain((m_fadeTime - time) / m_fadeTime);
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}
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}
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}
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bool StreamSoundSource::fillBufferAndQueue(ALuint buffer)
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{
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// fill buffer
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DataBuffer<char> bufferData(STREAM_FRAGMENT_SIZE);
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int bytesRead = 0;
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do {
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bytesRead += m_soundFile->read(&bufferData[bytesRead], STREAM_FRAGMENT_SIZE - bytesRead);
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// end of sound file
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if(bytesRead < STREAM_FRAGMENT_SIZE) {
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if(m_looping)
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m_soundFile->reset();
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else
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break;
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}
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} while(bytesRead < STREAM_FRAGMENT_SIZE);
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if(bytesRead > 0) {
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ALenum format = m_soundFile->getSampleFormat();
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alBufferData(buffer, format, &bufferData[0], bytesRead, m_soundFile->getRate());
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ALenum err = alGetError();
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if(err != AL_NO_ERROR)
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logError("unable to refill audio buffer for '", m_soundFile->getName(), "': ", alGetString(err));
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alSourceQueueBuffers(m_sourceId, 1, &buffer);
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err = alGetError();
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if(err != AL_NO_ERROR)
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logError("unable to queue audio buffer for '", m_soundFile->getName(), "': ", alGetString(err));
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}
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// return false if there aren't more buffers to fill
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return bytesRead >= STREAM_FRAGMENT_SIZE;
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}
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void StreamSoundSource::setFading(FadeState state, float fadeTime)
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{
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m_fadeState = state;
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m_fadeTime = fadeTime;
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m_fadeStartTime = g_clock.asyncTime();
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}
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