2011-08-29 16:14:21 +02:00
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|
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CharacterList = { }
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|
|
|
-- private variables
|
|
|
|
local charactersWindow
|
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|
|
local loadBox
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|
|
local characterList
|
2012-03-19 18:54:47 +01:00
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|
local errorBox
|
2012-06-06 01:46:36 +02:00
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|
|
local waitingWindow
|
2012-06-08 22:58:24 +02:00
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|
|
local updateWaitEvent
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|
|
local resendWaitEvent
|
2011-08-29 16:14:21 +02:00
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|
|
|
|
|
|
-- private functions
|
2011-08-30 01:20:30 +02:00
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|
|
local function tryLogin(charInfo, tries)
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|
|
tries = tries or 1
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|
|
if tries > 4 then
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|
|
CharacterList.destroyLoadBox()
|
2012-04-26 21:54:16 +02:00
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|
|
displayErrorBox(tr('Error'), tr('Unable to logout.'))
|
2011-08-30 01:20:30 +02:00
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|
return
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|
end
|
2011-08-29 20:38:01 +02:00
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|
|
2012-02-08 22:23:15 +01:00
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|
|
if g_game.isOnline() then
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|
|
g_game.safeLogout()
|
2011-08-30 01:20:30 +02:00
|
|
|
if tries == 1 then
|
2012-07-13 10:24:52 +02:00
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|
loadBox = displayCancelBox(tr('Please wait'), tr('Logging out...'))
|
2011-08-30 01:20:30 +02:00
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|
end
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|
scheduleEvent(function() tryLogin(charInfo, tries+1) end, 250)
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2011-08-29 20:38:01 +02:00
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|
return
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|
end
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|
2011-08-30 01:20:30 +02:00
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CharacterList.destroyLoadBox()
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|
2012-06-04 14:38:15 +02:00
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g_game.loginWorld(G.account, G.password, charInfo.worldName, charInfo.worldHost, charInfo.worldPort, charInfo.characterName)
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2011-08-29 20:38:01 +02:00
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|
2012-04-26 21:54:16 +02:00
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|
loadBox = displayCancelBox(tr('Please wait'), tr('Connecting to game server...'))
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2012-02-06 20:19:47 +01:00
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connect(loadBox, { onCancel = function()
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loadBox = nil
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2012-02-08 22:23:15 +01:00
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g_game.cancelLogin()
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2012-02-06 20:19:47 +01:00
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CharacterList.show()
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end })
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2011-08-29 20:38:01 +02:00
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-- save last used character
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2012-06-26 00:13:30 +02:00
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g_settings.set('lastUsedCharacter', charInfo.characterName)
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2011-08-29 20:38:01 +02:00
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end
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|
2012-06-08 22:58:24 +02:00
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|
|
local function updateWait(timeStart, timeEnd)
|
2012-06-06 01:46:36 +02:00
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if waitingWindow then
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2012-06-08 22:58:24 +02:00
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|
local time = g_clock.seconds()
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|
if time <= timeEnd then
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local percent = ((time - timeStart) / (timeEnd - timeStart)) * 100
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|
local timeStr = string.format("%.0f", timeEnd - time)
|
2012-06-06 01:46:36 +02:00
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local progressBar = waitingWindow:getChildById('progressBar')
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progressBar:setPercent(percent)
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|
local label = waitingWindow:getChildById('timeLabel')
|
2012-07-18 01:49:21 +02:00
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label:setText(tr('Trying to reconnect in %s seconds.', timeStr))
|
2012-06-06 01:46:36 +02:00
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|
2012-06-08 22:58:24 +02:00
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|
|
updateWaitEvent = scheduleEvent(function() updateWait(timeStart, timeEnd) end, 1000 * progressBar:getPercentPixels() / 100 * (timeEnd - timeStart))
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|
return true
|
2012-06-06 01:46:36 +02:00
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|
|
end
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|
|
end
|
2012-06-08 22:58:24 +02:00
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|
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|
|
if updateWaitEvent then
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|
|
updateWaitEvent:cancel()
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|
updateWaitEvent = nil
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|
|
|
end
|
2012-06-06 01:46:36 +02:00
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|
|
end
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|
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|
|
local function resendWait()
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|
|
if waitingWindow then
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|
waitingWindow:destroy()
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|
waitingWindow = nil
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|
|
|
2012-06-08 22:58:24 +02:00
|
|
|
if updateWaitEvent then
|
|
|
|
updateWaitEvent:cancel()
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|
|
|
updateWaitEvent = nil
|
|
|
|
end
|
|
|
|
|
2012-06-06 01:46:36 +02:00
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|
|
if charactersWindow then
|
|
|
|
local selected = charactersWindow:getChildById('characterList'):getFocusedChild()
|
|
|
|
if selected then
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|
|
local charInfo = { worldHost = selected.worldHost,
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|
|
worldPort = selected.worldPort,
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|
|
|
characterName = selected.characterName }
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|
|
|
tryLogin(charInfo)
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|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
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|
|
|
|
|
|
|
local function onLoginWait(message, time)
|
2012-06-08 22:58:24 +02:00
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|
|
CharacterList.destroyLoadBox()
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|
|
2012-07-26 08:10:28 +02:00
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|
|
waitingWindow = g_ui.displayUI('waitinglist.otui')
|
2012-06-06 01:46:36 +02:00
|
|
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|
|
|
local label = waitingWindow:getChildById('infoLabel')
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|
|
label:setText(message)
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|
|
2012-06-08 22:58:24 +02:00
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|
|
updateWaitEvent = scheduleEvent(function() updateWait(g_clock.seconds(), g_clock.seconds() + time) end, 0)
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|
|
resendWaitEvent = scheduleEvent(resendWait, time * 1000)
|
2012-06-06 01:46:36 +02:00
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|
|
end
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|
|
|
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|
|
local function onCharactersWindowKeyPress(self, keyCode, keyboardModifiers)
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|
|
if keyboardModifiers == KeyboardNoModifier then
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|
|
|
if keyCode == KeyUp then
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|
|
characterList:focusPreviousChild(KeyboardFocusReason)
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|
|
return true
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|
|
elseif keyCode == KeyDown or keyCode == KeyTab then
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|
|
characterList:focusNextChild(KeyboardFocusReason)
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|
|
return true
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|
|
|
end
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|
|
|
end
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|
|
|
return false
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|
|
|
end
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|
|
|
|
2012-02-20 03:27:08 +01:00
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|
|
function onGameLoginError(message)
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|
|
|
CharacterList.destroyLoadBox()
|
2012-04-26 21:54:16 +02:00
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|
|
errorBox = displayErrorBox(tr("Login Error"), message)
|
2012-03-19 18:54:47 +01:00
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|
|
errorBox.onOk = function()
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|
|
errorBox = nil
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|
|
|
CharacterList.showAgain()
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|
|
|
end
|
2012-02-20 03:27:08 +01:00
|
|
|
end
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|
|
|
|
2012-07-10 14:32:13 +02:00
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|
|
function onGameConnectionError(message, code)
|
2012-02-20 03:27:08 +01:00
|
|
|
CharacterList.destroyLoadBox()
|
2012-04-26 21:54:16 +02:00
|
|
|
errorBox = displayErrorBox(tr("Login Error"), message)
|
2012-03-19 18:54:47 +01:00
|
|
|
errorBox.onOk = function()
|
|
|
|
errorBox = nil
|
|
|
|
CharacterList.showAgain()
|
|
|
|
end
|
2012-02-20 03:27:08 +01:00
|
|
|
end
|
|
|
|
|
2011-08-29 16:14:21 +02:00
|
|
|
-- public functions
|
2012-02-20 03:27:08 +01:00
|
|
|
function CharacterList.init()
|
2012-06-26 00:13:30 +02:00
|
|
|
charactersWindow = g_ui.displayUI('characterlist.otui')
|
2012-03-18 14:34:39 +01:00
|
|
|
charactersWindow:hide()
|
|
|
|
characterList = charactersWindow:getChildById('characterList')
|
|
|
|
charactersWindow.onKeyPress = onCharactersWindowKeyPress
|
2012-02-20 03:27:08 +01:00
|
|
|
connect(g_game, { onLoginError = onGameLoginError })
|
|
|
|
connect(g_game, { onConnectionError = onGameConnectionError })
|
|
|
|
connect(g_game, { onGameStart = CharacterList.destroyLoadBox })
|
2012-06-06 01:46:36 +02:00
|
|
|
connect(g_game, { onLoginWait = onLoginWait })
|
2012-03-18 21:59:00 +01:00
|
|
|
connect(g_game, { onGameEnd = CharacterList.showAgain })
|
2012-06-04 14:38:15 +02:00
|
|
|
|
|
|
|
if G.characters then
|
|
|
|
CharacterList.create(G.characters, G.premDays)
|
|
|
|
end
|
2012-02-20 03:27:08 +01:00
|
|
|
end
|
|
|
|
|
2012-02-05 23:42:35 +01:00
|
|
|
function CharacterList.terminate()
|
2012-03-18 14:34:39 +01:00
|
|
|
disconnect(g_game, { onLoginError = onGameLoginError })
|
|
|
|
disconnect(g_game, { onConnectionError = onGameConnectionError })
|
|
|
|
disconnect(g_game, { onGameStart = CharacterList.destroyLoadBox })
|
2012-06-06 01:46:36 +02:00
|
|
|
disconnect(g_game, { onLoginWait = onLoginWait })
|
2012-03-18 21:59:00 +01:00
|
|
|
disconnect(g_game, { onGameEnd = CharacterList.showAgain })
|
2012-02-05 23:42:35 +01:00
|
|
|
characterList = nil
|
2012-03-18 14:34:39 +01:00
|
|
|
charactersWindow:destroy()
|
|
|
|
charactersWindow = nil
|
2012-02-05 23:42:35 +01:00
|
|
|
if loadBox then
|
2012-02-20 03:27:08 +01:00
|
|
|
g_game.cancelLogin()
|
2012-02-05 23:42:35 +01:00
|
|
|
loadBox:destroy()
|
|
|
|
loadBox = nil
|
|
|
|
end
|
2012-06-08 22:58:24 +02:00
|
|
|
|
|
|
|
if waitingWindow then
|
|
|
|
waitingWindow:destroy()
|
|
|
|
waitingWindow = nil
|
|
|
|
end
|
|
|
|
|
|
|
|
if updateWaitEvent then
|
|
|
|
updateWaitEvent:cancel()
|
|
|
|
updateWaitEvent = nil
|
|
|
|
end
|
|
|
|
|
|
|
|
if resendWaitEvent then
|
|
|
|
resendWaitEvent:cancel()
|
|
|
|
resendWaitEvent = nil
|
|
|
|
end
|
|
|
|
|
2012-02-07 01:41:53 +01:00
|
|
|
CharacterList = nil
|
2012-02-05 23:42:35 +01:00
|
|
|
end
|
|
|
|
|
2011-08-29 16:14:21 +02:00
|
|
|
function CharacterList.create(characters, premDays)
|
2012-06-04 14:38:15 +02:00
|
|
|
G.characters = characters
|
|
|
|
G.premDays = premDays
|
|
|
|
|
2012-03-18 14:34:39 +01:00
|
|
|
characterList:destroyChildren()
|
2011-08-29 16:14:21 +02:00
|
|
|
local accountStatusLabel = charactersWindow:getChildById('accountStatusLabel')
|
|
|
|
|
2011-12-09 16:01:04 +01:00
|
|
|
local focusLabel
|
2011-08-29 16:14:21 +02:00
|
|
|
for i,characterInfo in ipairs(characters) do
|
|
|
|
local characterName = characterInfo[1]
|
|
|
|
local worldName = characterInfo[2]
|
|
|
|
local worldHost = characterInfo[3]
|
|
|
|
local worldIp = characterInfo[4]
|
|
|
|
|
2012-06-26 00:13:30 +02:00
|
|
|
local label = g_ui.createWidget('CharacterListLabel', characterList)
|
2011-08-29 16:14:21 +02:00
|
|
|
label:setText(characterName .. ' (' .. worldName .. ')')
|
2012-02-03 07:20:58 +01:00
|
|
|
label:setPhantom(false)
|
2011-08-29 16:14:21 +02:00
|
|
|
label.characterName = characterName
|
|
|
|
label.worldHost = worldHost
|
|
|
|
label.worldPort = worldIp
|
2012-02-05 23:42:35 +01:00
|
|
|
|
2012-02-04 18:04:44 +01:00
|
|
|
connect(label, { onDoubleClick = function () CharacterList.doLogin() return true end } )
|
2011-08-29 16:14:21 +02:00
|
|
|
|
2012-06-26 00:13:30 +02:00
|
|
|
if i == 1 or g_settings.get('lastUsedCharacter') == characterName then
|
2011-12-09 16:01:04 +01:00
|
|
|
focusLabel = label
|
2011-08-29 16:14:21 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2011-12-09 16:01:04 +01:00
|
|
|
characterList:focusChild(focusLabel, ActiveFocusReason)
|
|
|
|
|
2011-08-29 16:14:21 +02:00
|
|
|
if premDays > 0 then
|
2012-04-26 21:54:16 +02:00
|
|
|
accountStatusLabel:setText(tr("Account Status:\nPremium Account (%s) days left", premDays))
|
2011-08-29 16:14:21 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function CharacterList.hide()
|
|
|
|
charactersWindow:hide()
|
|
|
|
end
|
|
|
|
|
2011-11-02 04:02:56 +01:00
|
|
|
function CharacterList.destroy()
|
2011-11-02 02:55:36 +01:00
|
|
|
CharacterList.hide()
|
2012-02-08 22:23:15 +01:00
|
|
|
if not g_game.isOnline() then
|
2011-11-03 10:59:11 +01:00
|
|
|
EnterGame.show()
|
|
|
|
end
|
2011-11-02 02:55:36 +01:00
|
|
|
end
|
|
|
|
|
2011-08-29 16:14:21 +02:00
|
|
|
function CharacterList.show()
|
2012-03-19 18:54:47 +01:00
|
|
|
if not loadBox and not errorBox then
|
2011-08-30 01:20:30 +02:00
|
|
|
charactersWindow:show()
|
2012-02-20 03:27:08 +01:00
|
|
|
charactersWindow:raise()
|
2011-11-03 10:59:11 +01:00
|
|
|
charactersWindow:focus()
|
2011-08-30 01:20:30 +02:00
|
|
|
end
|
2011-08-29 16:14:21 +02:00
|
|
|
end
|
|
|
|
|
2012-03-18 21:59:00 +01:00
|
|
|
function CharacterList.showAgain()
|
|
|
|
if characterList:hasChildren() then
|
|
|
|
CharacterList.show()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2012-01-07 01:08:08 +01:00
|
|
|
function CharacterList.isVisible()
|
|
|
|
if charactersWindow and charactersWindow:isVisible() then
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
2011-08-29 16:14:21 +02:00
|
|
|
function CharacterList.doLogin()
|
|
|
|
local selected = charactersWindow:getChildById('characterList'):getFocusedChild()
|
|
|
|
if selected then
|
2011-08-29 20:38:01 +02:00
|
|
|
local charInfo = { worldHost = selected.worldHost,
|
|
|
|
worldPort = selected.worldPort,
|
|
|
|
characterName = selected.characterName }
|
2011-08-30 01:20:30 +02:00
|
|
|
CharacterList.hide()
|
2011-08-29 20:38:01 +02:00
|
|
|
tryLogin(charInfo)
|
2011-08-29 16:14:21 +02:00
|
|
|
else
|
2012-04-26 21:54:16 +02:00
|
|
|
displayErrorBox(tr('Error'), tr('You must select a character to login!'))
|
2011-08-29 16:14:21 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function CharacterList.destroyLoadBox()
|
|
|
|
if loadBox then
|
|
|
|
loadBox:destroy()
|
|
|
|
loadBox = nil
|
|
|
|
end
|
|
|
|
end
|
2012-06-06 01:46:36 +02:00
|
|
|
|
|
|
|
function CharacterList.cancelWait()
|
|
|
|
if waitingWindow then
|
|
|
|
waitingWindow:destroy()
|
|
|
|
waitingWindow = nil
|
|
|
|
end
|
2012-06-08 22:58:24 +02:00
|
|
|
|
|
|
|
if updateWaitEvent then
|
|
|
|
updateWaitEvent:cancel()
|
|
|
|
updateWaitEvent = nil
|
|
|
|
end
|
|
|
|
|
|
|
|
if resendWaitEvent then
|
|
|
|
resendWaitEvent:cancel()
|
|
|
|
resendWaitEvent = nil
|
|
|
|
end
|
|
|
|
|
|
|
|
CharacterList.destroyLoadBox()
|
|
|
|
CharacterList.showAgain()
|
2012-06-06 01:46:36 +02:00
|
|
|
end
|