Commit Graph

29 Commits

Author SHA1 Message Date
BeniS 617e6b302b Fix for creature lights.
* Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know).
* No need to draw light for the outfit the creature draw will handle it.
Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
2012-12-03 13:17:41 +13:00
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
Eduardo Bart f215b206b1 Fix issue #25 2012-07-09 10:38:03 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Eduardo Bart fbabe6b3ed change color constants 2011-08-28 14:49:15 -03:00
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces 2011-08-28 13:02:26 -03:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Andre Antunes aeaa843fae some class color improvements 2011-08-27 20:16:23 -03:00
Eduardo Bart 7359370251 new layout system, new UI state/styles system 2011-08-26 12:06:52 -03:00
Eduardo Bart 38529ea837 lua console and some changes 2011-08-20 17:30:41 -03:00
Eduardo Bart 033f14780d make otml simpler and easier to use, improve error handling/exceptions 2011-08-19 15:53:23 -03:00
Eduardo Bart 7b13161036 draw health bars but still incorrect 2011-08-19 10:23:35 -03:00
Eduardo Bart 2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Henrique e8448cddb9 creatures, fixe 2011-08-15 02:09:27 -03:00
Eduardo Bart afc197f2dc rework on graphics.cpp, implement some GFX with lua 2011-08-14 14:45:25 -03:00
Eduardo Bart 55862b07ad merge total remake 2011-08-13 23:10:27 -03:00
Eduardo Bart 8ef1b28546 many changes and refactoring 2011-07-13 18:12:36 -03:00
Eduardo Bart d7bc083014 use exceptions in FML 2011-05-21 19:24:10 -03:00
Eduardo Bart 80e42b0f96 replace YAML with custom made library for reading text files named FML 2011-05-21 15:15:46 -03:00
Eduardo Bart c6753747fb a bunch of stuff 2011-05-11 19:16:11 -03:00
Eduardo Bart c0fce81238 ahn? 2011-04-17 16:14:24 -03:00
Eduardo Bart c3f0ca2b4f more flexible skins 2011-04-11 17:06:03 -03:00
Eduardo Bart 992e0a8a6b ui loader and some refactoring 2011-04-10 17:40:44 -03:00
Eduardo Bart 1f78f93096 refactoring paths and includes 2011-04-10 12:37:15 -03:00