Commit Graph

2613 Commits

Author SHA1 Message Date
Eduardo Bart 8562d38ca4 Update make_snapshop.sh [2] 2013-11-13 15:09:33 -02:00
Eduardo Bart 28786a3570 Update make_snapshop.sh 2013-11-13 14:33:29 -02:00
Eduardo Bart b07a77f705 Changes to compile for Win64 2013-11-13 13:55:34 -02:00
Eduardo Bart 0d44942e8e Version 0.6.4 2013-11-13 13:07:37 -02:00
Eduardo Bart dd829395e3 Merge pull request #376 from dalkon/master
Item phases & Fix party "bug" & Additions
2013-11-12 15:56:54 -08:00
dalkon 18fa54181a Format fix 2013-11-13 00:50:46 +01:00
dalkon 5b8ff29fa3 Fix party "bug" & Additions 2013-11-13 00:48:41 +01:00
dalkon 59e90e8f1e Item phases 2013-11-13 00:18:15 +01:00
Sam 5db37857bf Fix game zoom issue 2013-11-12 23:35:19 +01:00
Eduardo Bart fc0297d6db Fix compile errors in ubuntu 2013-11-12 20:07:46 -02:00
Eduardo Bart 1060c6f78c Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon c9597d6682 Visual Studio 2013 Compatibility 2013-11-12 16:32:39 -02:00
dalkon d3e97d33c7 Update .gitignore 2013-11-12 16:32:39 -02:00
Ahmed Samy 2b015d49d7 don't set bits twice 2013-11-12 20:06:59 +02:00
Ahmed Samy f04b4a0b42 small fix 2013-11-12 20:02:24 +02:00
Ahmed Samy ff5c22d4c0 Tiny fix
Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
Sam d6105a98d1 Fixed issue with deathwindow 2013-11-12 15:21:10 +01:00
Eduardo Bart 0938e22eb9 Fixes in stdext::format 2013-11-11 23:07:25 -02:00
Eduardo Bart 1868b235cb Implement creature marks 2013-11-11 01:45:18 -02:00
Eduardo Bart 9a30050340 Fix typo 2013-11-10 23:40:29 -02:00
Eduardo Bart 9d689f0c43 Add missing changes for protocol > 1000 2013-11-10 23:31:59 -02:00
Eduardo Bart 2b34c0ea0a Fix #337
The sound buffer was not being fully preloaded because it's size was incorrect
2013-11-10 20:35:00 -02:00
Eduardo Bart d32f71c2b9 Partial support for protocol 1020 and minimize lag
I am able to login in global Tibia however there are game protocol errors
* there is a new opcode 167, which I dont know what it is
* there are changes in opcode 147 which handles text messages that I don't know too

Connection writing was optimized, playing "lag" should improve by 10ms,
and improve much more in systems with low fps
2013-11-10 20:10:04 -02:00
Eduardo Bart 3cff331723 Merge github.com:BrunoDCC/otclient 2013-11-10 19:36:06 -02:00
Eduardo Bart 9894f0c0b9 Merge github.com:conde2/otclient 2013-11-10 19:31:24 -02:00
conde2 e60372fdea A little fix! 2013-11-10 03:17:49 -02:00
conde2 d2473fd424 Login support for 10.21 ~ 10.22
Please someone test more it !
Not tested in real Tibia !
2013-11-10 03:13:51 -02:00
BrunoDCC 7d7bd00a63 minor fix :3 2013-11-09 22:48:29 -02:00
BrunoDCC c81a623c43 Fixes for creatures name
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Eduardo Bart 8b165b95fd non relevant change 2013-11-05 21:32:27 -02:00
Sam 6f9436dd60 UISprite widget added
Display single sprites
2013-10-30 21:35:29 +01:00
Henrique Santiago ae95f51346 Merge pull request #367 from shdpl/patch-1
Polish locale update
2013-10-26 09:46:15 -07:00
shdpl 9b84570372 Polish locale update
UTF-8 or UTF-16 pls
2013-10-25 19:27:19 +02:00
Eduardo Bart 38dec168ee Fix boost::asio misuse that would cause lag
io_service::reset was not called before io_service::poll, meaning that new events would be really polled in the next Connection::poll call, this could lead to network lag in computers with low framerate (ie: a user with 10 fps would have 100ms lag just because of that)
2013-10-22 21:42:35 -02:00
Henrique Santiago 84b722f8c7 Merge pull request #365 from conde2/master
Fix - Writeable / Readable items Issues: #362 and #364
2013-10-21 17:29:13 -07:00
Joao Pasqualini Costa b3717ceb93 Fix - Writeable / Readable items 2013-10-21 22:25:12 -02:00
Henrique Santiago 3340e06da6 Merge pull request #363 from conde2/master
Fix protocol error #362
2013-10-20 17:24:19 -07:00
Joao Pasqualini Costa 084ee45650 A little mistake 2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa 7290ec3334 Some work on container pagination
Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa 971d90a596 Fix protocol error #362
TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam 8230bf2af4 Merge branch 'master' of https://github.com/edubart/otclient 2013-10-20 17:15:30 +02:00
Sam 241b54262a Updated lua consts 2013-10-20 17:15:24 +02:00
Ahmed Samy 63ce68b449 mapio: make sure we read the house tile flag 2013-10-12 11:38:30 +02:00
Ahmed Samy f47ea05abc Merge https://github.com/BrunoDCC/otclient
# By BrunoDCC
# Via BrunoDCC
* https://github.com/BrunoDCC/otclient:
  Save houses and spawns fix
2013-10-11 11:38:03 +02:00
BrunoDCC de3160c90d Save houses and spawns fix 2013-10-11 02:35:31 -03:00
Sam 67bd00556d Re-added "Don't stretch/shrink" option
Closes #345
2013-10-09 18:17:50 +02:00
Sam 778559c7b9 Protocol 10.10 fixed containers 2013-10-09 17:58:58 +02:00
Sam 3aac0ac0ec Reverting mapio.cpp change
Should not have been commited.
2013-10-07 21:38:55 +02:00
Sam 4adfafc67e Fix for Client 8.5 2013-10-07 21:32:13 +02:00
Sam 1b27a095a9 Hotkeys for Fluid Containers
Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00