Commit Graph

10 Commits

Author SHA1 Message Date
Henrique Santiago 2aeec22ef8 Fix items draw inside uiitem 2013-01-03 04:24:07 -02:00
BeniS 8961f4dfd4 Some fixes and design tweaks:
* Fixed the game_viplist module to work with the latest vip protocols.
* Fixed a referencing error in the game_cooldown module
* Started editing the design of the popupmenu (needs more work).
2012-12-29 05:15:57 +13:00
BeniS 03d46baddf Reconfigured inventory back to normal, fixed a typo. 2012-08-18 20:50:51 +12:00
Eduardo Bart 5ecb890b06 New utility command: debugPosition() 2012-08-02 11:02:36 -03:00
niczkx 45d55b63d9 typo 2012-07-24 14:00:38 -06:00
niczkx 1e2af86d16 http://lua-users.org/wiki/StringsTutorial learn plz *facepalm* 2012-07-24 13:49:19 -06:00
BeniS 19dd96fd02 Market item filtering improvements and other some minor improvements
* Can now filter market items by vocation, level, slot type, and depot items.
* Added new bitwise lib for handling flag operations.
* Can now get/set local player vocation/premium (TODO: spell list).
2012-07-24 03:11:53 +12:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00