Eduardo Bart
aa924dc348
Fixes in CMake for building snapshots
2014-11-05 11:25:11 -02:00
BenDol
dbed09cb55
Update to 0.6.6
2014-11-03 12:57:19 +13:00
Ahmed Samy
c96b717273
Fix library installation
2014-02-16 16:02:46 +02:00
Ahmed Samy
d245b7fb29
Revert "Build framework dynamically by default"
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This reverts commit edde71fc09
.
2014-02-13 17:43:03 +02:00
Ahmed Samy
edde71fc09
Build framework dynamically by default
2014-02-13 14:35:02 +02:00
Ahmed Samy
8dc831088e
CMake: Optional static/shared linkage for the framework lib
2014-02-12 22:31:18 +02:00
Ahmed Samy
c07d448aac
CMake: Build framework independently from OTClient then link OTC against
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it.
Now framework is built as a static library which should hopefully speed up
the build (in terms of compiling and linking).
2014-02-12 21:09:40 +02:00
Eduardo Bart
117833addc
Update to version 0.6.5
2014-01-06 19:02:45 -02:00
Eduardo Bart
0d44942e8e
Version 0.6.4
2013-11-13 13:07:37 -02:00
Eduardo Bart
b5911cf1de
Use client version instead of entergame
2013-08-03 19:26:38 -03:00
Eduardo Bart
d911b38d68
defaults SQL to off
2013-03-06 12:59:59 -03:00
BeniS
f4263384bc
Fix boost issue on Ubuntu and fix MySQL lib issue
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* Add framework options for configuration
* libboost_chrono-mt.a dependency issue (with clock_gettime)
* MySQL lib must be added before zlib
2013-03-04 18:03:04 +13:00
BeniS
02d32565e9
Work on sql framework classes
2013-03-03 19:19:22 +13:00
Eduardo Bart
41b81da76f
Towards 0.6.2
2013-02-26 17:56:50 -03:00
Eduardo Bart
d9ee4dccbe
Version 0.6.1
2013-02-14 13:20:41 -02:00
Eduardo Bart
637b6ceca2
Trying to get it compiling on Mac OS X
2013-02-05 19:03:18 -02:00
Eduardo Bart
d5d5e507af
Update version to 0.6.0
2013-01-23 17:07:33 -02:00
Eduardo Bart
1674575dc0
Minor fix
2013-01-23 13:47:26 -02:00
Eduardo Bart
122577a916
Just rename some files
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* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart
bce8e90ede
Next version will be 0.5.6
2012-10-24 19:07:52 -02:00
Eduardo Bart
ec8a9eddf2
Next version will be 0.5.5
2012-10-07 15:37:57 -03:00
Eduardo Bart
737001264d
Update version to 0.5.4
2012-10-04 20:33:10 -03:00
Eduardo Bart
d98f6f7673
New version 0.5.3
2012-08-29 19:09:32 -03:00
Eduardo Bart
ddd3f84ad7
Many fixes in win32 platform
2012-08-20 18:53:38 -03:00
Eduardo Bart
5e3882f87a
Add libgit2 library, new mingw32 libraries will be uploaded soon
2012-08-18 14:08:05 -03:00
Eduardo Bart
6fdf23e22f
Add make run target
2012-08-14 16:41:48 -03:00
Eduardo Bart
584efb6ad2
Add config for travis build service
2012-08-08 00:04:00 -03:00
Eduardo Bart
c218f915ba
Fix possible link issue in OS X
2012-08-03 09:53:28 -03:00
Eduardo Bart
e3298d561c
Rework application class and framework
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Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Henrique
9523b5cde5
Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further
2012-07-12 00:55:18 -03:00
Eduardo Bart
4515e360e4
A lot of cmake changes, fix compile on win32
2012-06-22 16:04:03 -03:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart
10b33c6124
Compile with clang and add cotire
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* Add cotire cmake module to speedup compilation https://github.com/sakra/cotire
* Fix clang error and warnings
* Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef
* Remove legacy PCH support
* Improve Position hash
2012-06-16 20:20:22 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
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* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
7e6fe71b5e
new build types
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* and remove uneeded files
2012-04-02 09:49:43 -03:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Eduardo Bart
cf0aab6d4d
reorganize modules
2011-12-05 16:39:33 -02:00
Eduardo Bart
ffeb34e0e7
make framework more flexible, split cmake files
2011-12-05 04:44:40 -02:00
Eduardo Bart
d2d8a0097a
add lua binding generator tools, changes in pch header
2011-12-04 20:26:53 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
2011-12-01 20:26:21 -02:00
Eduardo Bart
4afbe43e6f
changes to prepare revgraphics
2011-12-01 17:38:46 -02:00
Eduardo Bart
b1e1487745
make linkage more platform independent
2011-11-29 22:17:11 -02:00
Eduardo Bart
7cf246c97e
options for using OpenGLES (not functional yet)
2011-11-28 22:47:52 -02:00
Eduardo Bart
9ca1637677
fix bug running in virtualbox
2011-11-26 01:35:54 -02:00
Henrique
fa3b9fd125
add uigame
2011-11-20 18:38:35 -02:00
Eduardo Bart
ce681480ea
fix compile error on mingw32, add lua events for channels
2011-11-18 22:12:17 -02:00
Eduardo Bart
b736e52b29
add icon in .exe generation for win32
2011-11-17 00:53:17 -02:00
Eduardo Bart
532d7f239f
new widget, UICheckBox
2011-11-15 21:47:32 -02:00
Henrique
a95d0bcc1f
outfit window init
2011-11-14 20:32:55 -02:00