Commit Graph

12 Commits

Author SHA1 Message Date
niczkx e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures 2012-08-26 18:44:46 +00:00
Henrique Santiago d1d8b79edc Fix issue #73 2012-08-20 19:50:18 -03:00
Henrique Santiago ac8d6891ca Polish interface, pt translations 2012-08-20 18:58:43 -03:00
Eduardo Bart b349ff2620 Implement reverse otb items table 2012-08-19 18:49:24 -03:00
niczkx 0af783b5cf Fix OTBM saving 2012-08-19 22:30:49 +00:00
niczkx 1ed95b6120 More work on OTBM/OTB/XML 2012-08-19 15:41:03 +00:00
Eduardo Bart 356368ddae Restore minimap saving 2012-08-18 07:34:15 -03:00
niczkx 85b52fbdfd More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 2012-08-08 08:00:16 -06:00
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM 2012-08-07 03:12:44 -06:00
niczkx 5abf8622e5 rewrite some parts of otbm saving and uncomment it for testing later 2012-08-05 05:26:27 -06:00
Eduardo Bart ee4f155b92 Minor fix in std::packed_any 2012-08-02 06:27:16 -03:00
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00