tibia-client/src/framework/sound
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
..
combinedsoundsource.cpp bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
combinedsoundsource.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
declarations.h get stereo audo working on linux 2012-04-14 10:15:51 -03:00
oggsoundfile.cpp implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
oggsoundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundbuffer.cpp get stereo audo working on linux 2012-04-14 10:15:51 -03:00
soundbuffer.h get stereo audo working on linux 2012-04-14 10:15:51 -03:00
soundfile.cpp performance improvements 2012-04-24 18:05:46 -03:00
soundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundmanager.cpp fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
soundmanager.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
soundsource.cpp bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
soundsource.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
streamsoundsource.cpp fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
streamsoundsource.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00