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Eduardo Bart 0b4d7ace05
change how tile stack works
13 years ago
..
creature.cpp change how tile stack works 13 years ago
creature.h move datmanager to thingstype 13 years ago
declarations.h add some typedefs 13 years ago
effect.cpp change how tile stack works 13 years ago
effect.h move datmanager to thingstype 13 years ago
game.cpp implement status messages 13 years ago
game.h implement status messages 13 years ago
item.cpp change how tile stack works 13 years ago
item.h move datmanager to thingstype 13 years ago
localplayer.cpp walk changes, not done yet 13 years ago
localplayer.h walk changes, not done yet 13 years ago
map.cpp change how tile stack works 13 years ago
map.h change how tile stack works 13 years ago
player.h restore copyright notice 13 years ago
spritemanager.cpp change color constants 13 years ago
spritemanager.h reorganize all constants and place them into namespaces 13 years ago
thing.cpp change how tile stack works 13 years ago
thing.h change how tile stack works 13 years ago
thingstype.cpp change how tile stack works 13 years ago
thingstype.h move datmanager to thingstype 13 years ago
thingtype.h change how tile stack works 13 years ago
tile.cpp change how tile stack works 13 years ago
tile.h change how tile stack works 13 years ago