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Eduardo Bart 9450fab9e7
fix walk freeze, fix some texts displaying in pink
13 years ago
..
animatedtext.cpp separator fix, fix draw outside map 13 years ago
animatedtext.h separator fix, fix draw outside map 13 years ago
creature.cpp fix diagonal walking regression 13 years ago
creature.h fix diagonal walking regression 13 years ago
declarations.h some rework on gameprotocol class 13 years ago
effect.cpp separator fix, fix draw outside map 13 years ago
effect.h invisible creatures 13 years ago
game.cpp fix walk interval regression 13 years ago
game.h rework walk 13 years ago
gameshadermanager.cpp update copyright notice 13 years ago
gameshadermanager.h update copyright notice 13 years ago
item.cpp invisible creatures 13 years ago
item.h implement grid layout 13 years ago
localplayer.cpp fix walk freeze, fix some texts displaying in pink 13 years ago
localplayer.h fix walk freeze, fix some texts displaying in pink 13 years ago
map.cpp rework walk 13 years ago
map.h rework walk 13 years ago
missile.cpp walk and key event system rework with some regressions 13 years ago
missile.h walk and key event system rework with some regressions 13 years ago
outfit.cpp invisible creatures 13 years ago
outfit.h invisible creatures 13 years ago
player.h update copyright notice 13 years ago
spritemanager.cpp reorganize some stuff 13 years ago
spritemanager.h reorganize some stuff 13 years ago
statictext.cpp display 'you are dead message' on death, support speak/text messages in multiprotocol 13 years ago
statictext.h display 'you are dead message' on death, support speak/text messages in multiprotocol 13 years ago
thing.cpp some rework on gameprotocol class 13 years ago
thing.h walk and key event system rework with some regressions 13 years ago
thingstype.cpp fix dat 13 years ago
thingstype.h reorganize some stuff 13 years ago
thingtype.h menu working, still need to fix size and add events 13 years ago
tile.cpp fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates 13 years ago
tile.h walk and key event system rework with some regressions 13 years ago