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CMakeLists.txt
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
animatedtext.cpp
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Rework stdext classes
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2012-08-01 09:23:35 -03:00 |
animatedtext.h
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Rework stdext classes
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2012-08-01 09:23:35 -03:00 |
const.h
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Minimap Icons
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2012-10-11 17:36:00 +02:00 |
container.cpp
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
container.h
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Fixes for compiling with clang
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2012-07-29 09:04:47 -03:00 |
creature.cpp
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Fix creatures light
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2012-12-01 14:04:10 -02:00 |
creature.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
creatures.cpp
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Fix crash when closing otclient in debug mode
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2012-10-03 12:49:57 -03:00 |
creatures.h
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Fix crash when closing otclient in debug mode
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2012-10-03 12:49:57 -03:00 |
declarations.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
effect.cpp
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
effect.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
game.cpp
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Modal Dialogs / Support for 9.70
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2012-11-27 14:48:48 +01:00 |
game.h
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Modal Dialogs / Support for 9.70
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2012-11-27 14:48:48 +01:00 |
global.h
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
houses.cpp
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Minor changes
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2012-09-24 13:59:23 +00:00 |
houses.h
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XML saving and minor fixes + code refactoring.
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2012-09-14 21:39:10 +00:00 |
item.cpp
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
item.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
itemtype.cpp
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revert last change (better fix)
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2012-08-19 17:27:48 +00:00 |
itemtype.h
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Move load creatures functions from map and bind them to singleton class g_creatures
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2012-08-26 18:44:46 +00:00 |
lightview.cpp
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Lights now are looking really good
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2012-11-29 19:38:39 -02:00 |
lightview.h
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Lights now are looking really good
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2012-11-29 19:38:39 -02:00 |
localplayer.cpp
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Implement new cool features
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2012-08-25 16:11:54 -03:00 |
localplayer.h
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Implement new cool features
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2012-08-25 16:11:54 -03:00 |
luafunctions.cpp
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Bind functions for minimum ambient light
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2012-11-30 14:31:19 -02:00 |
luavaluecasts.cpp
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Fix issue #109
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2012-10-05 16:14:05 -03:00 |
luavaluecasts.h
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More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
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2012-07-20 06:54:24 +12:00 |
map.cpp
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XML saving and minor fixes + code refactoring.
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2012-09-14 21:39:10 +00:00 |
map.h
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Bind missing C++ functions into lua
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2012-09-18 05:23:31 +00:00 |
mapio.cpp
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Minor changes
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2012-09-24 13:59:23 +00:00 |
mapview.cpp
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Add ambient light in graphics options
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2012-11-30 14:47:53 -02:00 |
mapview.h
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Bind functions for minimum ambient light
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2012-11-30 14:31:19 -02:00 |
minimap.cpp
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
minimap.h
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Just some refactoring
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2012-07-29 07:32:54 -03:00 |
missile.cpp
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
missile.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
otclient.cpp
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Fix crash when closing otclient in debug mode
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2012-10-03 12:49:57 -03:00 |
otclient.h
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
outfit.cpp
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Fix rare stackpos bug caused by chameleon rune
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2012-08-20 22:02:55 -03:00 |
outfit.h
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Fix rare stackpos bug caused by chameleon rune
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2012-08-20 22:02:55 -03:00 |
player.cpp
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
player.h
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Rework stdext classes
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2012-08-01 09:23:35 -03:00 |
position.h
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Fix OTBM saving
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2012-08-19 22:30:49 +00:00 |
protocolcodes.cpp
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Fix orange text bug for protocol >861
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2012-10-05 19:18:16 -03:00 |
protocolcodes.h
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Support for protocol 963
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2012-08-29 12:09:16 -03:00 |
protocolgame.cpp
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Fix issue #124
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2012-10-23 18:16:14 -02:00 |
protocolgame.h
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Modal Dialogs / Support for 9.70
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2012-11-27 14:48:48 +01:00 |
protocolgameparse.cpp
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Modal Dialogs / Support for 9.70
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2012-11-27 14:48:48 +01:00 |
protocolgamesend.cpp
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Modal Dialogs / Support for 9.70
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2012-11-27 14:48:48 +01:00 |
shadermanager.cpp
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
shadermanager.h
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
spritemanager.cpp
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Fix issue #127
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2012-10-24 18:51:57 -02:00 |
spritemanager.h
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Just some refactoring
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2012-07-29 07:32:54 -03:00 |
statictext.cpp
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Implement message modes for 9.6
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2012-07-30 09:33:52 -03:00 |
statictext.h
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Rework stdext classes
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2012-08-01 09:23:35 -03:00 |
thing.cpp
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More walk changes and creature events
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2012-08-02 05:17:46 -03:00 |
thing.h
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
thingstype.h
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Just some refactoring
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2012-07-29 07:32:54 -03:00 |
thingtype.cpp
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
thingtype.h
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Lights now are looking really good
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2012-11-29 19:38:39 -02:00 |
thingtypemanager.cpp
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The smallest change of 2012
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2012-10-08 01:04:14 +00:00 |
thingtypemanager.h
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Remove old useless functions.
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2012-09-02 19:31:50 +00:00 |
tile.cpp
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Minor fixes in lights
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2012-11-30 09:03:42 -02:00 |
tile.h
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Lights now are looking really good
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2012-11-29 19:38:39 -02:00 |
towns.cpp
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XML saving and minor fixes + code refactoring.
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2012-09-14 21:39:10 +00:00 |
towns.h
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XML saving and minor fixes + code refactoring.
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2012-09-14 21:39:10 +00:00 |
uicreature.cpp
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Fixes to horizontal scrollarea, improve charlist flexibility
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2012-08-31 01:56:10 -03:00 |
uicreature.h
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Tiny fix to UICreature
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2012-09-15 05:00:56 +00:00 |
uiitem.cpp
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Fix scrollbar slider move, outfit exact size, charlist focus
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2012-08-31 20:33:51 -03:00 |
uiitem.h
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Just some refactoring
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2012-07-29 07:32:54 -03:00 |
uimap.cpp
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Implement lights, thanks @Tarjei400
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2012-11-28 23:47:36 -02:00 |
uimap.h
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Bind functions for minimum ambient light
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2012-11-30 14:31:19 -02:00 |
uiprogressrect.cpp
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |
uiprogressrect.h
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Rework application class and framework
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2012-07-13 22:23:11 -03:00 |