tibia-client/src/otclient
Eduardo Bart 6d6f600c44 Fix creatures light 2012-12-01 14:04:10 -02:00
..
CMakeLists.txt Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
animatedtext.cpp Rework stdext classes 2012-08-01 09:23:35 -03:00
animatedtext.h Rework stdext classes 2012-08-01 09:23:35 -03:00
const.h Minimap Icons 2012-10-11 17:36:00 +02:00
container.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
container.h Fixes for compiling with clang 2012-07-29 09:04:47 -03:00
creature.cpp Fix creatures light 2012-12-01 14:04:10 -02:00
creature.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
creatures.cpp Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
creatures.h Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
declarations.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
effect.cpp Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
effect.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
game.cpp Modal Dialogs / Support for 9.70 2012-11-27 14:48:48 +01:00
game.h Modal Dialogs / Support for 9.70 2012-11-27 14:48:48 +01:00
global.h Rework application class and framework 2012-07-13 22:23:11 -03:00
houses.cpp Minor changes 2012-09-24 13:59:23 +00:00
houses.h XML saving and minor fixes + code refactoring. 2012-09-14 21:39:10 +00:00
item.cpp Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
item.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
itemtype.cpp revert last change (better fix) 2012-08-19 17:27:48 +00:00
itemtype.h Move load creatures functions from map and bind them to singleton class g_creatures 2012-08-26 18:44:46 +00:00
lightview.cpp Lights now are looking really good 2012-11-29 19:38:39 -02:00
lightview.h Lights now are looking really good 2012-11-29 19:38:39 -02:00
localplayer.cpp Implement new cool features 2012-08-25 16:11:54 -03:00
localplayer.h Implement new cool features 2012-08-25 16:11:54 -03:00
luafunctions.cpp Bind functions for minimum ambient light 2012-11-30 14:31:19 -02:00
luavaluecasts.cpp Fix issue #109 2012-10-05 16:14:05 -03:00
luavaluecasts.h More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics. 2012-07-20 06:54:24 +12:00
map.cpp XML saving and minor fixes + code refactoring. 2012-09-14 21:39:10 +00:00
map.h Bind missing C++ functions into lua 2012-09-18 05:23:31 +00:00
mapio.cpp Minor changes 2012-09-24 13:59:23 +00:00
mapview.cpp Add ambient light in graphics options 2012-11-30 14:47:53 -02:00
mapview.h Bind functions for minimum ambient light 2012-11-30 14:31:19 -02:00
minimap.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
minimap.h Just some refactoring 2012-07-29 07:32:54 -03:00
missile.cpp Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
missile.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
otclient.cpp Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
otclient.h Rework application class and framework 2012-07-13 22:23:11 -03:00
outfit.cpp Fix rare stackpos bug caused by chameleon rune 2012-08-20 22:02:55 -03:00
outfit.h Fix rare stackpos bug caused by chameleon rune 2012-08-20 22:02:55 -03:00
player.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
player.h Rework stdext classes 2012-08-01 09:23:35 -03:00
position.h Fix OTBM saving 2012-08-19 22:30:49 +00:00
protocolcodes.cpp Fix orange text bug for protocol >861 2012-10-05 19:18:16 -03:00
protocolcodes.h Support for protocol 963 2012-08-29 12:09:16 -03:00
protocolgame.cpp Fix issue #124 2012-10-23 18:16:14 -02:00
protocolgame.h Modal Dialogs / Support for 9.70 2012-11-27 14:48:48 +01:00
protocolgameparse.cpp Modal Dialogs / Support for 9.70 2012-11-27 14:48:48 +01:00
protocolgamesend.cpp Modal Dialogs / Support for 9.70 2012-11-27 14:48:48 +01:00
shadermanager.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
shadermanager.h Rework application class and framework 2012-07-13 22:23:11 -03:00
spritemanager.cpp Fix issue #127 2012-10-24 18:51:57 -02:00
spritemanager.h Just some refactoring 2012-07-29 07:32:54 -03:00
statictext.cpp Implement message modes for 9.6 2012-07-30 09:33:52 -03:00
statictext.h Rework stdext classes 2012-08-01 09:23:35 -03:00
thing.cpp More walk changes and creature events 2012-08-02 05:17:46 -03:00
thing.h Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
thingstype.h Just some refactoring 2012-07-29 07:32:54 -03:00
thingtype.cpp Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
thingtype.h Lights now are looking really good 2012-11-29 19:38:39 -02:00
thingtypemanager.cpp The smallest change of 2012 2012-10-08 01:04:14 +00:00
thingtypemanager.h Remove old useless functions. 2012-09-02 19:31:50 +00:00
tile.cpp Minor fixes in lights 2012-11-30 09:03:42 -02:00
tile.h Lights now are looking really good 2012-11-29 19:38:39 -02:00
towns.cpp XML saving and minor fixes + code refactoring. 2012-09-14 21:39:10 +00:00
towns.h XML saving and minor fixes + code refactoring. 2012-09-14 21:39:10 +00:00
uicreature.cpp Fixes to horizontal scrollarea, improve charlist flexibility 2012-08-31 01:56:10 -03:00
uicreature.h Tiny fix to UICreature 2012-09-15 05:00:56 +00:00
uiitem.cpp Fix scrollbar slider move, outfit exact size, charlist focus 2012-08-31 20:33:51 -03:00
uiitem.h Just some refactoring 2012-07-29 07:32:54 -03:00
uimap.cpp Implement lights, thanks @Tarjei400 2012-11-28 23:47:36 -02:00
uimap.h Bind functions for minimum ambient light 2012-11-30 14:31:19 -02:00
uiprogressrect.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
uiprogressrect.h Rework application class and framework 2012-07-13 22:23:11 -03:00