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Eduardo Bart 008fa85635
revert windows and line ending sh*t
12 years ago
..
clock.cpp begin implementing OpenGL 1.0 engine 12 years ago
clock.h implement basic sound engine using OpenAL 12 years ago
configmanager.cpp fixes in Settings/g_configs 12 years ago
configmanager.h allow setting/getting nodes in g_configs 12 years ago
declarations.h add FileStream class 12 years ago
eventdispatcher.cpp fix focus bug, change battle events 12 years ago
eventdispatcher.h rework mouse events propagation 12 years ago
filestream.cpp fixes 12 years ago
filestream.h performance improvements 12 years ago
inputevent.h implement auto repeat configuration for key press events, to give more flexibility 12 years ago
logger.cpp fiz rare logging crash 12 years ago
logger.h optimizations 12 years ago
module.cpp restore inventory and healthbar 12 years ago
module.h BEAWARE all game functionality is disabled with this commit for a while 12 years ago
modulemanager.cpp back to otclient dev, with new background! 12 years ago
modulemanager.h BEAWARE all game functionality is disabled with this commit for a while 12 years ago
resourcemanager.cpp revert windows and line ending sh*t 12 years ago
resourcemanager.h remove usage of libpng with custom save_png 12 years ago
timer.cpp implement onMouseDoubleClick event in UIWidget 12 years ago
timer.h bunch of optimizations 12 years ago