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CMakeLists.txt
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Oops fixing this from last commit.
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12 years ago |
animatedtext.cpp
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Rework stdext classes
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12 years ago |
animatedtext.h
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Rework stdext classes
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12 years ago |
const.h
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
container.cpp
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Rework application class and framework
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12 years ago |
container.h
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Fixes for compiling with clang
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12 years ago |
creature.cpp
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Fixed #169 Thanks Quintinon and #170! Also some other fixes:
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12 years ago |
creature.h
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More walk control optimization and fixes:
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12 years ago |
creatures.cpp
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Fix crash when closing otclient in debug mode
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12 years ago |
creatures.h
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Fix crash when closing otclient in debug mode
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12 years ago |
declarations.h
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Implement lights, thanks @Tarjei400
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12 years ago |
effect.cpp
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Implement lights, thanks @Tarjei400
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12 years ago |
effect.h
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Implement lights, thanks @Tarjei400
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12 years ago |
game.cpp
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
game.h
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More walk control optimization and fixes:
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12 years ago |
global.h
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Rework application class and framework
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12 years ago |
houses.cpp
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Minor changes
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12 years ago |
houses.h
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XML saving and minor fixes + code refactoring.
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12 years ago |
item.cpp
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Fix items draw inside uiitem
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12 years ago |
item.h
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Implement lights, thanks @Tarjei400
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12 years ago |
itemtype.cpp
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revert last change (better fix)
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12 years ago |
itemtype.h
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Move load creatures functions from map and bind them to singleton class g_creatures
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12 years ago |
lightview.cpp
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Minor fixes
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12 years ago |
lightview.h
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Minor fixes
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12 years ago |
localplayer.cpp
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
localplayer.h
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
luafunctions.cpp
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
luavaluecasts.cpp
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Fix issue #109
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12 years ago |
luavaluecasts.h
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More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
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12 years ago |
map.cpp
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Auto walker update must be done from C++ not lua due to bot protection.
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12 years ago |
map.h
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Bind missing C++ functions into lua
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12 years ago |
mapio.cpp
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Progress updating to cv981/pv973:
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12 years ago |
mapview.cpp
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Lights minor fixes
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12 years ago |
mapview.h
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Bind functions for minimum ambient light
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12 years ago |
minimap.cpp
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Rework application class and framework
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12 years ago |
minimap.h
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Just some refactoring
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12 years ago |
missile.cpp
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Implement lights, thanks @Tarjei400
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12 years ago |
missile.h
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Implement lights, thanks @Tarjei400
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12 years ago |
otclient.cpp
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Fix crash when closing otclient in debug mode
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12 years ago |
otclient.h
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Rework application class and framework
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12 years ago |
outfit.cpp
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Fix rare stackpos bug caused by chameleon rune
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12 years ago |
outfit.h
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Fix rare stackpos bug caused by chameleon rune
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12 years ago |
player.cpp
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Rework application class and framework
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12 years ago |
player.h
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Rework stdext classes
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12 years ago |
position.h
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Fix OTBM saving
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12 years ago |
protocolcodes.cpp
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Fix orange text bug for protocol >861
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12 years ago |
protocolcodes.h
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More progress on cipserver login for pv973 and a few fixes.
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12 years ago |
protocolgame.cpp
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Progress updating to cv981/pv973:
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12 years ago |
protocolgame.h
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More progress on cipserver login for pv973 and a few fixes.
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12 years ago |
protocolgameparse.cpp
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More progress on cipserver login for pv973 and a few fixes.
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12 years ago |
protocolgamesend.cpp
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More progress on cipserver login for pv973 and a few fixes.
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12 years ago |
shadermanager.cpp
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Rework application class and framework
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12 years ago |
shadermanager.h
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Rework application class and framework
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12 years ago |
spritemanager.cpp
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Fix issue #127
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12 years ago |
spritemanager.h
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Just some refactoring
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12 years ago |
statictext.cpp
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Implement message modes for 9.6
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12 years ago |
statictext.h
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Rework stdext classes
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12 years ago |
thing.cpp
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More walk changes and creature events
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12 years ago |
thing.h
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Implement lights, thanks @Tarjei400
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12 years ago |
thingstype.h
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Just some refactoring
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12 years ago |
thingtype.cpp
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Implement lights, thanks @Tarjei400
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12 years ago |
thingtype.h
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Lights now are looking really good
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12 years ago |
thingtypemanager.cpp
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The smallest change of 2012
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12 years ago |
thingtypemanager.h
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Remove old useless functions.
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12 years ago |
tile.cpp
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New sexy 'move stackable item' window!
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12 years ago |
tile.h
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More walk control optimization and fixes:
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12 years ago |
towns.cpp
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XML saving and minor fixes + code refactoring.
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12 years ago |
towns.h
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XML saving and minor fixes + code refactoring.
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12 years ago |
uicreature.cpp
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Fixes to horizontal scrollarea, improve charlist flexibility
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12 years ago |
uicreature.h
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Tiny fix to UICreature
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12 years ago |
uiitem.cpp
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Fix scrollbar slider move, outfit exact size, charlist focus
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12 years ago |
uiitem.h
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Just some refactoring
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12 years ago |
uimap.cpp
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Implement lights, thanks @Tarjei400
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12 years ago |
uimap.h
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Bind functions for minimum ambient light
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12 years ago |
uiprogressrect.cpp
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Rework application class and framework
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12 years ago |
uiprogressrect.h
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Rework application class and framework
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12 years ago |