tibia-client/src/otclient/core
otfallen 42971b10f8 backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
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animatedtext.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
animatedtext.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
container.cpp more changes in container API 2012-06-06 00:44:17 -03:00
container.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
creature.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
creature.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
declarations.h changes for otb compability 2012-06-21 14:54:20 -03:00
effect.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
effect.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
game.cpp Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position. 2012-07-08 02:09:50 +12:00
game.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
item.cpp backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
item.h backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
localplayer.cpp Check wrong slot/skill to avoid leaks 2012-06-25 20:48:36 -03:00
localplayer.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
map.cpp backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
map.h Imrove lua engine 2012-07-05 09:38:48 -03:00
mapview.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
mapview.h improve minimap 2012-06-22 02:26:22 -03:00
minimap.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
minimap.h Refactor for documentation 2012-06-25 19:19:17 -03:00
missile.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
missile.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
outfit.cpp changes for otb compability 2012-06-21 14:54:20 -03:00
outfit.h changes for otb compability 2012-06-21 14:54:20 -03:00
player.cpp restore some game functionallity 2012-03-18 10:35:45 -03:00
player.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
shadermanager.cpp Fix memory leaks 2012-06-18 05:13:52 -03:00
shadermanager.h Optimize minimap save/load 2012-06-23 18:30:54 -03:00
spritemanager.cpp some refactoring 2012-06-21 20:58:18 -03:00
spritemanager.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
statictext.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
statictext.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thing.cpp Optimize minimap save/load 2012-06-23 18:30:54 -03:00
thing.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thingstype.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thingtypedat.cpp changes for otb compability 2012-06-21 14:54:20 -03:00
thingtypedat.h changes for otb compability 2012-06-21 14:54:20 -03:00
thingtypemanager.cpp Make C++ exception works for lua 2012-06-25 19:42:38 -03:00
thingtypemanager.h Now otb reader is properly working 2012-06-24 12:44:33 -03:00
thingtypeotb.cpp Now otb reader is properly working 2012-06-24 12:44:33 -03:00
thingtypeotb.h Now otb reader is properly working 2012-06-24 12:44:33 -03:00
tile.cpp Optimize minimap save/load 2012-06-23 18:30:54 -03:00
tile.h Minimap fixes 2012-06-23 12:03:28 -03:00