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Eduardo Bart f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
..
creature.cpp too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
creature.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
declarations.h missiles and some reworking 13 years ago
effect.cpp create thing m_type 13 years ago
effect.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
game.cpp too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
game.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
item.cpp create thing m_type 13 years ago
item.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
localplayer.cpp missiles and some reworking 13 years ago
localplayer.h walk improvements, but not great yet 13 years ago
map.cpp create thing m_type 13 years ago
map.h fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 13 years ago
missile.cpp create thing m_type 13 years ago
missile.h too many changes to list, many regressions were made, master will be UNSTABLE for a few days 13 years ago
outfit.cpp create thing m_type 13 years ago
outfit.h create thing m_type 13 years ago
player.h restore copyright notice 13 years ago
spritemanager.cpp Merge branch 'revgraphics' 13 years ago
spritemanager.h reorganize all constants and place them into namespaces 13 years ago
thing.cpp add empty thing type 13 years ago
thing.h create thing m_type 13 years ago
thingstype.cpp add empty thing type 13 years ago
thingstype.h add empty thing type 13 years ago
thingtype.h add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
tile.cpp create thing m_type 13 years ago
tile.h using items, just test, almost nothing done yet 13 years ago