Commit Graph

125 Commits

Author SHA1 Message Date
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Henrique 19eb56997d add empty thing type 2011-12-02 01:01:56 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Eduardo Bart 9bb7332ac0 Merge branch 'revgraphics' 2011-12-01 20:33:45 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Henrique 1185dc9a00 small fix to sprite loading 2011-11-30 17:26:42 -02:00
Henrique 32c916ee68 fluids fixed. thanks chojrak. still needs to create some constants to fluids type. 2011-11-30 16:59:36 -02:00
Eduardo Bart 828abab6d1 small fix to compile on ARM 2011-11-28 21:10:16 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Henrique 558872f57d bind some functions 2011-11-16 16:52:59 -02:00
Henrique 591f8c2c7c uiitem and outfit class fixes 2011-11-14 20:47:36 -02:00
Henrique a95d0bcc1f outfit window init 2011-11-14 20:32:55 -02:00
Henrique fd80589c7b creature square init, inventory improvements 2011-11-13 20:23:21 -02:00
Henrique 5f34648c0e outfits, item, creature, thing rework 2011-11-13 06:46:19 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00
Eduardo Bart fc65f99ead improve window moving, minor changes to enable others apps use otclient framework 2011-11-11 18:26:10 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Henrique 7487931b87 inventory module 2011-11-10 03:29:25 -02:00
Henrique 6a17173d08 swap map to array 2011-11-08 00:12:23 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Eduardo Bart ce67fd1733 change effects animation calculation 2011-11-07 15:20:13 -02:00
Henrique 4e0ca24cb7 creature direction fix 2011-11-06 19:45:42 -02:00
Henrique aa682355fa thing fix, no jump walk, but a little slow 2011-11-06 19:08:36 -02:00
Henrique 7db6b8b5e6 walk changes, nothing special 2011-11-06 02:12:13 -02:00
Eduardo Bart 4208e40c76 walk animation improv 2011-11-05 19:43:13 -02:00
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance 2011-11-05 19:37:36 -02:00
Eduardo Bart 63652bd3a3 changes the way that walk calculates 2011-11-05 19:01:41 -02:00
Henrique fbda996b76 walk improvements, but not great yet 2011-11-05 18:34:49 -02:00
Henrique 2ec3ad40a1 fixed creature names outside map 2011-11-04 02:53:00 -02:00
Henrique 667ff41ad9 skills 2011-11-03 20:14:56 -02:00
Henrique dbbfe0b3ea parse player stats 2011-11-03 17:27:05 -02:00
Henrique 4fb59e25f4 talk functions on game class 2011-11-03 14:26:17 -02:00
Henrique b05bb7818d remove POKE and improve item animation 2011-11-02 22:55:50 -02:00
Henrique 1406e23c23 item animation sync fixed 2011-11-02 22:36:05 -02:00
Eduardo Bart 999fa731c0 new font files, fixed some font issues 2011-11-01 00:35:50 -02:00
Henrique da10f16a64 thingfixes 2011-09-15 22:02:16 -03:00
Henrique b69dc5487f textmessage 2011-09-04 14:21:42 -03:00
Eduardo Bart 9ca98dd00e change comments 2011-09-01 21:00:29 -03:00
Eduardo Bart bc19e5e783 change comment 2011-09-01 19:02:54 -03:00
Eduardo Bart e37efe7e65 new render, look through windows/doors 2011-09-01 19:00:46 -03:00
Eduardo Bart ff2e248e40 fix typo 2011-09-01 14:55:50 -03:00
Eduardo Bart 3a4bd50665 walk displacment 2011-09-01 14:47:38 -03:00
Eduardo Bart 361b28c6d6 walk perfect? 2011-09-01 11:49:51 -03:00
Eduardo Bart ee5180b9c5 diagonal walk improv 2011-08-31 23:56:01 -03:00
Eduardo Bart d6a29b7cb7 walk almost like tibia 2011-08-31 22:45:11 -03:00
Eduardo Bart 825502d184 poke ifdef 2011-08-31 21:44:33 -03:00
Eduardo Bart ffa4a06c4b creatures walk almost there 2011-08-31 19:42:52 -03:00
Eduardo Bart afe095e292 fix a walk glitch 2011-08-31 19:08:55 -03:00