tibia-client/src/framework/core
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
..
clock.cpp begin implementing OpenGL 1.0 engine 2012-04-18 20:03:43 -03:00
clock.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
configmanager.cpp fixes in Settings/g_configs 2012-02-01 22:10:55 -02:00
configmanager.h allow setting/getting nodes in g_configs 2012-02-01 21:37:40 -02:00
declarations.h add FileStream class 2012-04-02 12:51:03 -03:00
eventdispatcher.cpp fix focus bug, change battle events 2012-03-29 19:47:12 -03:00
eventdispatcher.h rework mouse events propagation 2012-03-28 08:46:15 -03:00
filestream.cpp performance improvements 2012-04-24 18:05:46 -03:00
filestream.h performance improvements 2012-04-24 18:05:46 -03:00
inputevent.h implement auto repeat configuration for key press events, to give more flexibility 2012-02-06 10:53:28 -02:00
logger.cpp fiz rare logging crash 2012-03-28 16:59:51 -03:00
logger.h optimizations 2012-04-05 16:08:46 -03:00
module.cpp restore inventory and healthbar 2012-03-23 10:48:05 -03:00
module.h BEAWARE all game functionality is disabled with this commit for a while 2012-02-20 00:28:13 -02:00
modulemanager.cpp back to otclient dev, with new background! 2012-03-16 10:31:21 -03:00
modulemanager.h BEAWARE all game functionality is disabled with this commit for a while 2012-02-20 00:28:13 -02:00
resourcemanager.cpp fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
resourcemanager.h fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
timer.cpp implement onMouseDoubleClick event in UIWidget 2012-02-03 03:47:26 -02:00
timer.h bunch of optimizations 2012-03-20 12:17:10 -03:00