tibia-client/modules/client/client.lua

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local musicFilename = "/sounds/startup"
local musicChannel = g_sounds.getChannel(1)
function setMusic(filename)
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musicFilename = filename
if not g_game.isOnline() then
musicChannel:stop()
musicChannel:enqueue(musicFilename, 3)
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end
end
function reloadScripts()
g_textures.clearTexturesCache()
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g_modules.reloadModules()
dofile('/' .. g_app.getCompactName() .. 'rc')
local message = tr('All modules and scripts were reloaded.')
modules.game_textmessage.displayGameMessage(message)
print(message)
end
function startup()
-- Play startup music (The Silver Tree, by Mattias Westlund)
musicChannel:enqueue(musicFilename, 3)
connect(g_game, { onGameStart = function() musicChannel:stop(3) end })
connect(g_game, { onGameEnd = function()
g_sounds.stopAll()
musicChannel:enqueue(musicFilename, 3)
end })
-- Check for startup errors
local errtitle = nil
local errmsg = nil
if g_graphics.getRenderer():lower():match('gdi generic') then
errtitle = tr('Graphics card driver not detected')
errmsg = tr('No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance.')
end
-- Show entergame
if errmsg or errtitle then
local msgbox = displayErrorBox(errtitle, errmsg)
msgbox.onOk = function() EnterGame.firstShow() end
else
EnterGame.firstShow()
end
end
function init()
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g_window.setMinimumSize({ width = 600, height = 480 })
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g_sounds.preload(musicFilename)
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-- initialize in fullscreen mode on mobile devices
if g_window.getPlatformType() == "X11-EGL" then
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g_window.setFullscreen(true)
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else
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-- window size
local size = { width = 800, height = 600 }
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size = g_settings.getSize('window-size', size)
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g_window.resize(size)
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-- window position, default is the screen center
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local displaySize = g_window.getDisplaySize()
local defaultPos = { x = (displaySize.width - size.width)/2,
y = (displaySize.height - size.height)/2 }
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local pos = g_settings.getPoint('window-pos', defaultPos)
pos.x = math.max(pos.x, 0)
pos.y = math.max(pos.y, 0)
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g_window.move(pos)
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-- window maximized?
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local maximized = g_settings.getBoolean('window-maximized', false)
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if maximized then g_window.maximize() end
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end
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g_window.setTitle(g_app.getName())
g_window.setIcon('/images/clienticon')
-- poll resize events
g_window.poll()
g_keyboard.bindKeyDown('Ctrl+Shift+R', reloadScripts)
connect(g_app, { onRun = startup })
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end
function terminate()
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-- save window configs
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g_settings.set('window-size', g_window.getUnmaximizedSize())
g_settings.set('window-pos', g_window.getUnmaximizedPos())
g_settings.set('window-maximized', g_window.isMaximized())
local protocolVersion = g_game.getProtocolVersion()
if protocolVersion ~= 0 then
g_settings.set('protocol-version', protocolVersion)
end
end