tibia-client/src/otclient/net/protocolcodes.h

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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PROTOCOLCODES_H
#define PROTOCOLCODES_H
#include <otclient/global.h>
#if !(PROTOCOL == 810) && \
!(PROTOCOL == 854) && \
!(PROTOCOL >= 860 && PROTOCOL <= 862) && \
!(PROTOCOL >= 870 && PROTOCOL <= 871) && \
!(PROTOCOL >= 910 && PROTOCOL <= 953)
#error "the supplied protocol version is not supported"
#endif
namespace Proto {
#ifdef CIPSOFT_RSA
constexpr const char* RSA = "1321277432058722840622950990822933849527763264961655079678763618"
"4334395343554449668205332383339435179772895415509701210392836078"
"6959821132214473291575712138800495033169914814069637740318278150"
"2907336840325241747827401343576296990629870233111328210165697754"
"88792221429527047321331896351555606801473202394175817";
#else
constexpr const char* RSA = "1091201329673994292788609605089955415282375029027981291234687579"
"3726629149257644633073969600111060390723088861007265581882535850"
"3429057592827629436413108566029093628212635953836686562675849720"
"6207862794310902180176810615217550567108238764764442605581471797"
"07119674283982419152118103759076030616683978566631413";
#endif
constexpr int PicSignature = 0x4F8C231A; // 953 pic signature
constexpr int ClientVersion = PROTOCOL;
enum OsTypes {
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OsLinux = 1,
OsWindows = 2,
OsFlash = 3,
OsMac = 4
};
#ifdef OSTYPE
constexpr int ClientOs = OSTYPE;
#elif defined WIN32
constexpr int ClientOs = OsWindows;
#else
constexpr int ClientOs = OsLinux;
#endif
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#if PROTOCOL>=860
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constexpr int NumViolationReasons = 20;
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#elif PROTOCOL>=854
constexpr int NumViolationReasons = 19;
#elif PROTOCOL>=810
constexpr int NumViolationReasons = 32;
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#endif
enum LoginServerOpts {
LoginServerError = 10,
LoginServerMotd = 20,
LoginServerUpdateNeeded = 30,
LoginServerCharacterList = 100
};
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enum CreatureOpcode {
UnknownCreature = 97,
OutdatedCreature = 98,
Creature = 99
};
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enum GameServerOpcodes {
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GameServerInitGame = 10,
GameServerGMActions = 11,
GameServerLoginError = 20,
GameServerLoginAdvice = 21,
GameServerLoginWait = 22,
#if PROTOCOL>=953
GameServerPing = 29,
GameServerPingBack = 30,
#else
GameServerPingBack = 29,
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GameServerPing = 30,
#endif
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GameServerChallange = 31,
GameServerDeath = 40,
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// all in game opcodes must be equal or greater than 50
GameServerFirstGameOpcode = 50,
// NOTE: add any custom opcodes in this range
// 50 - 97
// otclient ONLY
GameServerExtendedP2POpcode = 98,
GameServerExtendedOpcode = 99,
// original tibia ONLY
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GameServerFullMap = 100,
GameServerMapTopRow = 101,
GameServerMapRightRow = 102,
GameServerMapBottomRow = 103,
GameServerMapLeftRow = 104,
GameServerUpdateTile = 105,
GameServerCreateOnMap = 106,
GameServerChangeOnMap = 107,
GameServerDeleteOnMap = 108,
GameServerMoveCreature = 109,
GameServerOpenContainer = 110,
GameServerCloseContainer = 111,
GameServerCreateContainer = 112,
GameServerChangeInContainer = 113,
GameServerDeleteInContainer = 114,
GameServerSetInventory = 120,
GameServerDeleteInventory = 121,
GameServerOpenNpcTrade = 122,
GameServerPlayerGoods = 123,
GameServerCloseNpcTrade = 124,
GameServerOwnTrade = 125,
GameServerCounterTrade = 126,
GameServerCloseTrade = 127,
GameServerAmbient = 130,
GameServerGraphicalEffect = 131,
GameServerTextEffect = 132,
GameServerMissleEffect = 133,
GameServerMarkCreature = 134,
GameServerTrappers = 135,
GameServerCreatureHealth = 140,
GameServerCreatureLight = 141,
GameServerCreatureOutfit = 142,
GameServerCreatureSpeed = 143,
GameServerCreatureSkull = 144,
GameServerCreatureParty = 145,
GameServerCreatureUnpass = 146,
GameServerEditText = 150,
GameServerEditList = 151,
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GameServerPlayerDataBasic = 159, // 910
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GameServerPlayerData = 160,
GameServerPlayerSkills = 161,
GameServerPlayerState = 162,
GameServerClearTarget = 163,
GameServerSpellDelay = 164, // 870
GameServerSpellGroupDelay = 165, // 870
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GameServerMultiUseDelay = 166, // 870
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GameServerTalk = 170,
GameServerChannels = 171,
GameServerOpenChannel = 172,
GameServerOpenPrivateChannel = 173,
GameServerRuleViolationChannel = 174,
GameServerRuleViolationRemove = 175,
GameServerRuleViolationCancel = 176,
GameServerRuleViolationLock = 177,
GameServerOpenOwnChannel = 178,
GameServerCloseChannel = 179,
GameServerTextMessage = 180,
GameServerCancelWalk = 181,
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GameServerWalkWait = 182,
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GameServerFloorChangeUp = 190,
GameServerFloorChangeDown = 191,
GameServerChooseOutfit = 200,
GameServerVipAdd = 210,
GameServerVipLogin = 211,
GameServerVipLogout = 212,
GameServerTutorialHint = 220,
GameServerAutomapFlag = 221,
GameServerQuestLog = 240,
GameServerQuestLine = 241,
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GameServerChannelEvent = 243, // 910
GameServerItemInfo = 244, // 910
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GameServerPlayerInventory = 245, // 910
GameServerMarketEnter = 246, // 944
GameServerMarketLeave = 247, // 944
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GameServerMarketDetail = 248, // 944
GameServerMarketBrowse = 249, // 944
};
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enum ClientOpcodes {
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ClientEnterAccount = 1,
ClientEnterGame = 10,
ClientLeaveGame = 20,
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ClientPing = 29,
ClientPingBack = 30,
// all in game opcodes must be equal or greater than 50
ClientFirstGameOpcode = 50,
// NOTE: add any custom opcodes in this range
// 50 - 97
// otclient ONLY
ClientExtendedP2POpcode = 98,
ClientExtendedOpcode = 99,
// original tibia ONLY
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ClientAutoWalk = 100,
ClientWalkNorth = 101,
ClientWalkEast = 102,
ClientWalkSouth = 103,
ClientWalkWest = 104,
ClientStop = 105,
ClientWalkNorthEast = 106,
ClientWalkSouthEast = 107,
ClientWalkSouthWest = 108,
ClientWalkNorthWest = 109,
ClientTurnNorth = 111,
ClientTurnEast = 112,
ClientTurnSouth = 113,
ClientTurnWest = 114,
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ClientEquipItem = 119, // 910
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ClientMove = 120,
ClientInspectNpcTrade = 121,
ClientBuyItem = 122,
ClientSellItem = 123,
ClientCloseNpcTrade = 124,
ClientRequestTrade = 125,
ClientInspectTrade = 126,
ClientAcceptTrade = 127,
ClientRejectTrade = 128,
ClientUseItem = 130,
ClientUseItemWith = 131,
ClientUseOnCreature = 132,
ClientRotateItem = 133,
ClientCloseContainer = 135,
ClientUpContainer = 136,
ClientEditText = 137,
ClientEditList = 138,
ClientLook = 140,
ClientTalk = 150,
ClientRequestChannels = 151,
ClientJoinChannel = 152,
ClientLeaveChannel = 153,
ClientOpenPrivateChannel = 154,
ClientCloseNpcChannel = 158,
ClientChangeFightModes = 160,
ClientAttack = 161,
ClientFollow = 162,
ClientInviteToParty = 163,
ClientJoinParty = 164,
ClientRevokeInvitation = 165,
ClientPassLeadership = 166,
ClientLeaveParty = 167,
ClientShareExperience = 168,
ClientDisbandParty = 169,
ClientOpenOwnChannel = 170,
ClientInviteToOwnChannel = 171,
ClientExcludeFromOwnChannel = 172,
ClientCancelAttackAndFollow = 190,
ClientRefreshContainer = 202,
ClientRequestOutfit = 210,
ClientChangeOutfit = 211,
ClientMount = 212, // 870
ClientAddVip = 220,
ClientRemoveVip = 221,
ClientBugReport = 230,
ClientRuleViolation = 231,
ClientDebugReport = 232,
ClientRequestQuestLog = 240,
ClientRequestQuestLine = 241,
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ClientNewRuleViolation = 242, // 910
ClientRequestItemInfo = 243, // 910
ClientMarketLeave = 244, // 944
ClientMarketBrowse = 245, // 944
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ClientMarketCreate = 246, // 944
ClientMarketCancel = 247, // 944
ClientMarketAccept = 248, // 944
};
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enum ServerSpeakType {
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#if PROTOCOL>=910
ServerSpeakSay = 1,
ServerSpeakWhisper,
ServerSpeakYell,
ServerSpeakPrivateFrom, // new
ServerSpeakPrivateTo, // new
ServerSpeakChannelManagement, // new
ServerSpeakChannelYellow,
ServerSpeakChannelOrange,
ServerSpeakSpell, // new
ServerSpeakPrivatePlayerToNpc,
ServerSpeakPrivateNpcToPlayer,
ServerSpeakBroadcast,
ServerSpeakChannelRed,
ServerSpeakPrivateRedFrom, // new
ServerSpeakPrivateRedTo, // new
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// 16 - 33
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ServerSpeakMonsterSay = 34,
ServerSpeakMonsterYell,
// unsupported
ServerSpeakRVRChannel = 255,
ServerSpeakRVRAnswer,
ServerSpeakRVRContinue,
ServerSpeakChannelRed2,
ServerSpeakChannelWhite
#elif PROTOCOL>=861
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ServerSpeakSay = 1,
ServerSpeakWhisper,
ServerSpeakYell,
ServerSpeakPrivatePlayerToNpc,
ServerSpeakPrivateNpcToPlayer,
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ServerSpeakPrivateTo,
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
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ServerSpeakChannelYellow,
ServerSpeakChannelWhite,
ServerSpeakBroadcast,
ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
ServerSpeakMonsterSay,
ServerSpeakMonsterYell,
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// unsupported
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ServerSpeakRVRChannel = 255,
ServerSpeakRVRAnswer,
ServerSpeakRVRContinue,
ServerSpeakChannelRed2
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#elif PROTOCOL>=854
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ServerSpeakSay = 1,
ServerSpeakWhisper,
ServerSpeakYell,
ServerSpeakPrivatePlayerToNpc,
ServerSpeakPrivateNpcToPlayer,
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ServerSpeakPrivateTo,
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
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ServerSpeakChannelYellow,
ServerSpeakChannelWhite,
ServerSpeakRVRChannel,
ServerSpeakRVRAnswer,
ServerSpeakRVRContinue,
ServerSpeakBroadcast,
ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
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// 16
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ServerSpeakChannelRed2 = 17,
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// 18
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ServerSpeakMonsterSay = 19,
ServerSpeakMonsterYell
#elif PROTOCOL>=810
ServerSpeakSay = 1,
ServerSpeakWhisper,
ServerSpeakYell,
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ServerSpeakPrivateTo,
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
ServerSpeakChannelYellow,
ServerSpeakRVRChannel,
ServerSpeakRVRAnswer,
ServerSpeakRVRContinue,
ServerSpeakBroadcast,
ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
ServerSpeakChannelOrange,
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// 13
ServerSpeakChannelRed2 = 14,
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// 15
ServerSpeakMonsterSay = 16,
ServerSpeakMonsterYell,
// unsupported
ServerSpeakPrivatePlayerToNpc = 255,
ServerSpeakPrivateNpcToPlayer,
ServerSpeakChannelWhite
#endif
};
enum MessageTypes {
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#if PROTOCOL>=910
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// 1-3
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MessageConsoleBlue = 4, // old
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// 5-11
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MessageConsoleRed = 12, // old
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// 13-15
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MessageStatusDefault = 16, // old
MessageWarning, // old
MessageEventAdvance, // old
MessageStatusSmall, // old
MessageInfoDescription, // old
MessageDamageDealt, // new
MessageDamageReceived, // new
MessageHealed, // new
MessageExperience, // new
MessageDamageOthers, // new
MessageHealedOthers, // new
MessageExperienceOthers, // new
MessageEventDefault, // old
MessageLoot, // new
MessageTradeNpc, // unused
MessageChannelGuild, // new
MessagePartyManagment, // unused
MessageParty, // unused
MessageEventOrange, // old
MessageConsoleOrange, // old
MessageReport, // unused
MessageHotkeyUse, // unused
MessageTutorialHint, // unused
// unsupported
MessageConsoleOrange2 = 255
#elif PROTOCOL>=861
MessageConsoleOrange = 13,
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MessageConsoleOrange2,
MessageWarning,
MessageEventAdvance,
MessageEventDefault,
MessageStatusDefault,
MessageInfoDescription,
MessageStatusSmall,
MessageConsoleBlue,
MessageConsoleRed
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#elif PROTOCOL>=854
MessageConsoleRed = 18,
MessageConsoleOrange,
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MessageConsoleOrange2,
MessageWarning,
MessageEventAdvance,
MessageEventDefault,
MessageStatusDefault,
MessageInfoDescription,
MessageStatusSmall,
MessageConsoleBlue
#elif PROTOCOL>=810
MessageWarning = 18,
MessageEventAdvance,
MessageEventDefault,
MessageStatusDefault,
MessageInfoDescription,
MessageStatusSmall,
MessageConsoleBlue,
MessageConsoleRed,
// unsupported
MessageConsoleOrange = 255,
MessageConsoleOrange2,
#endif
};
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enum CreatureType {
CreatureTypePlayer = 0,
CreatureTypeMonster,
CreatureTypeNpc
};
enum CreaturesIdRange {
PlayerStartId = 0x10000000,
PlayerEndId = 0x40000000,
MonsterStartId = 0x40000000,
MonsterEndId = 0x80000000,
NpcStartId = 0x80000000,
NpcEndId = 0xffffffff
};
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inline Otc::SpeakType translateSpeakTypeFromServer(int type) {
switch(type) {
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case Proto::ServerSpeakSay: return Otc::SpeakSay;
case Proto::ServerSpeakWhisper: return Otc::SpeakWhisper;
case Proto::ServerSpeakYell: return Otc::SpeakYell;
case Proto::ServerSpeakMonsterSay: return Otc::SpeakMonsterSay;
case Proto::ServerSpeakMonsterYell: return Otc::SpeakMonsterYell;
case Proto::ServerSpeakPrivateNpcToPlayer: return Otc::SpeakPrivateNpcToPlayer;
case Proto::ServerSpeakChannelYellow: return Otc::SpeakChannelYellow;
case Proto::ServerSpeakChannelWhite: return Otc::SpeakChannelWhite;
case Proto::ServerSpeakChannelRed: return Otc::SpeakChannelRed;
case Proto::ServerSpeakChannelRed2: return Otc::SpeakChannelRed;
case Proto::ServerSpeakChannelOrange: return Otc::SpeakChannelOrange;
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case Proto::ServerSpeakPrivateTo: return Otc::SpeakPrivate;
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case Proto::ServerSpeakPrivatePlayerToNpc: return Otc::SpeakPrivate;
case Proto::ServerSpeakBroadcast: return Otc::SpeakBroadcast;
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case Proto::ServerSpeakPrivateRedTo: return Otc::SpeakPrivateRed;
default:
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logError("unknown protocol speak type ", type);
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return Otc::SpeakSay;
}
}
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inline Proto::ServerSpeakType translateSpeakTypeToServer(int type) {
switch(type) {
case Otc::SpeakSay: return Proto::ServerSpeakSay;
case Otc::SpeakWhisper: return Proto::ServerSpeakWhisper;
case Otc::SpeakYell: return Proto::ServerSpeakYell;
case Otc::SpeakBroadcast: return Proto::ServerSpeakBroadcast;
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case Otc::SpeakPrivate: return Proto::ServerSpeakPrivateFrom;
case Otc::SpeakPrivateRed: return Proto::ServerSpeakPrivateRedFrom;
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case Otc::SpeakPrivatePlayerToNpc: return Proto::ServerSpeakPrivatePlayerToNpc;
case Otc::SpeakPrivateNpcToPlayer: return Proto::ServerSpeakPrivateNpcToPlayer;
case Otc::SpeakChannelYellow: return Proto::ServerSpeakChannelYellow;
case Otc::SpeakChannelWhite: return Proto::ServerSpeakChannelWhite;
case Otc::SpeakChannelRed: return Proto::ServerSpeakChannelRed;
case Otc::SpeakChannelOrange: return Proto::ServerSpeakChannelOrange;
case Otc::SpeakMonsterSay: return Proto::ServerSpeakMonsterSay;
case Otc::SpeakMonsterYell: return Proto::ServerSpeakMonsterYell;
default:
logError("unknown protocol speak type desc ", type);
return Proto::ServerSpeakSay;
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}
}
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inline std::string translateTextMessageType(int type) {
switch(type) {
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case Proto::MessageConsoleOrange: return "consoleOrange";
case Proto::MessageConsoleOrange2: return "consoleOrange";
case Proto::MessageWarning: return "warning";
case Proto::MessageEventAdvance: return "eventAdvance";
case Proto::MessageEventDefault: return "eventDefault";
case Proto::MessageStatusDefault: return "statusDefault";
case Proto::MessageInfoDescription: return "infoDescription";
case Proto::MessageStatusSmall: return "statusSmall";
case Proto::MessageConsoleBlue: return "consoleBlue";
case Proto::MessageConsoleRed: return "consoleRed";
default:
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logError("unknown protocol text message type ", type);
return "unknown";
}
}
}
#endif