tibia-client/TODO

52 lines
1.5 KiB
Plaintext
Raw Normal View History

2012-01-06 10:35:48 +01:00
== Core
2012-01-17 06:36:25 +01:00
create a class for reading binary files
2012-01-23 14:47:15 +01:00
rework lua/c++ logger
2011-12-07 19:49:20 +01:00
2012-01-06 10:35:48 +01:00
== Graphics
map zoom rendering could be optimized using framebuffer caches
implement graphics options menu
== Modules
fix modules recursivity, it makes client crash
load modules from zip packages
== Lua engine
2012-01-17 06:36:25 +01:00
make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
review usage of x,y/width,height in lua instead of point/size
2011-12-15 20:59:24 +01:00
2012-01-06 10:35:48 +01:00
== Platform
2012-01-17 06:36:25 +01:00
port to MacOs and iphone
2012-01-06 10:35:48 +01:00
== UI
review anchors API, add possibility to get/remove anchors
multiline rich text widget
move layout proprieties to widget style
multiline text editor widget
fix style inheritance using a style translator
find a way to add new widgets without focusing them
review UI/style loader and make more error prone with more warnings
reapply anchor styles when adding new childs
make set of background/icon/image width alone work
check for recursive anchors and print a error instead of crashing
make api to enable/disable capture of events like mouseMove to avoid massive event processing
review style apply system
review widgets rendering order, consider adding z-index
change Align/Anchors lua API from enum to text
2012-01-09 00:28:49 +01:00
== Game
2012-01-17 06:36:25 +01:00
clean sprites cache periodically
create a shader manager
find a way to load map rendering styles
move redering of creatures names, skulls, etc to UI
handle corrupt errors in dat/spr
remake spr/dat using OTML and image files
== Game modules
2012-02-06 02:44:47 +01:00
minimap window
2012-01-17 06:36:25 +01:00
login queue
questlog
edit texts
trade window
shop window