Commit Graph

1149 Commits

Author SHA1 Message Date
Konrad Kuśnierz c5ea8c98fb Add cn option to struct
"cn" a sequence of exactly n chars corresponding to a single lua string.
2015-05-19 18:50:02 +02:00
Konrad Kuśnierz 02ab50d8dd Minor mistake in unpacking string 2015-05-19 13:41:40 +02:00
Konrad Kuśnierz 48fefb03cb Add float and double support for struct
@edubart suggested it would be still better to have it done within C as
extra module (just like lbitlib).

"f" a float (4 bytes).
"d" a double (8 bytes).

http://en.wikipedia.org/wiki/IEEE_floating_point
2015-05-19 13:13:14 +02:00
Konrad Kuśnierz 7ea6c46b2c Add binary operations for lua
This is something I was always missing - posibbility to operate on
binary files or streams in pure lua. In most cases we do only need to
read simple variables from files such as integers with different amount
of bytes. This "class" will provide that ability.

It's a simple implementation of following C module for lua:
http://www.inf.puc-rio.br/~roberto/struct/

It has much less, though. Following elements have been implemented:

">" flag to set mode to big endian.
"<" flag to set mode to little endian.
"b" a signed char.
"B" an unsigned char.
"h" a signed short (2 bytes).
"H" an unsigned short (2 bytes).
"i" a signed int (4 bytes).
"I" an unsigned int (4 bytes).
"l" a signed long (8 bytes).
"L" an unsigned long (8 bytes).
"s" a zero-terminated string.

An example how to use it:

```lua
local packed = Struct.pack('<LIhBsb', 123456789123456789, 123456789,
-3200, 255, 'Test message', -1)
-- packed is now a lua string we can save to file as binary data
local L, I, h, B, s, b = Struct.unpack('<LIhBsb', packed)
print(L, I, h, B, s, b)
```

You can use g_resources.readFileContents as function to read binary
files and parse them via this class.
2015-05-18 21:38:05 +02:00
TheSumm fe98efdc21 Fix modal dialog auto sizing, fixes #556 2015-04-20 19:22:50 +02:00
TheSumm 8e5bbcd3a1 Add tab-spacing tag to MoveableTabBars 2015-04-20 03:32:32 +02:00
TheSumm 84f6cdec86 Fix #576, PopupMenus close when leaving the game 2015-04-19 13:56:03 +02:00
TheSumm b237b713ef Fix 10.76 login protocol, added missing lua consts 2015-03-09 16:46:26 +01:00
TheSumm 3bffa6b04a Terminal new line (Shift+Enter) functionality 2015-03-07 16:32:45 +01:00
TheSumm 83dc129f03 Protocol 10.76, fixed death window & death packet 2015-03-07 06:10:10 +01:00
Eduardo Bart 5387f8fe83 Merge pull request #632 from SuggestName/master
Minor change in statusLabel anchor for Ctrl + .
2015-02-23 11:49:05 -03:00
Suggest Name b5c7374890 Update textmessage.otui 2015-02-21 20:40:16 -02:00
TheSumm cbf70c1d63 Enable protocol 10.75 2015-02-15 03:25:43 +01:00
TheSumm 6961492e00 Fix console tabs not blinking, closes #627 2015-01-30 19:56:56 +01:00
TheSumm 1c3cfddab0 Removed tr() from UIHeader 2015-01-28 00:01:53 +01:00
TheSumm 71931b961a Full protocol 10.74 support (session key), entergame style fixes 2015-01-27 23:44:37 +01:00
TheSumm 64e9406488 Fixed 'widget destroyed but still have 1 reference left' related to console module 2015-01-27 21:14:38 +01:00
TheSumm cb7cea6809 Tiny signalcall fix 2015-01-25 21:20:48 +01:00
TheSumm 4e2ded571e Fixed not being able to relog after reloading gamelib 2015-01-25 14:17:16 +01:00
TheSumm da2762dac3 Market now highlights offers which differ from the average price 2015-01-25 13:41:00 +01:00
TheSumm eb3c244023 More Market fixes
* Fixed NextButton and PreviousButton style
* Little update to SpinBox including dontSignal
* Market cleanup and more check to be safe
* Limit Market amountWindow by player balance
* Set proper maximum amount when creating offers
* Fixed fee label not calculating the correct fee sometimes
2015-01-25 02:28:53 +01:00
TheSumm 3157e7924f Market updates, now using showAs / tradeAs so every items works properly, some cleanup / bug fixing 2015-01-23 02:52:05 +01:00
TheSumm 92e2e8224f Added market message, reworked text messages a little 2015-01-22 20:38:28 +01:00
TheSumm 607dab01d6 Added Market column sorting (fixes #429), updated UITable and fixed not working methods 2015-01-21 23:40:15 +01:00
TheSumm 6edc73a8ba Fix Enter Game window not being centered on startup 2015-01-21 18:58:30 +01:00
TheSumm 596717bf32 Added locale number formatting to locale files 2015-01-20 16:18:04 +01:00
TheSumm b5cea41f87 Market fixes
- Market now works after reloading
- Fixed button / tab styles
- MarketRightTabBarButton now inherits the base style
- Fixed amountWindow buttons being hardly clickable
- "All" search filter is now on by default
2015-01-20 14:34:45 +01:00
TheSumm 8542f8bfd4 Protocol 10.73 support 2015-01-20 11:07:38 +01:00
TheSumm fc76ca4523 Updated advernturer blessing inventory style to be more robust 2015-01-19 01:52:49 +01:00
TheSumm a8f2bb19db Little polishing of Unjustified Points module 2015-01-18 23:56:44 +01:00
TheSumm ddec9627b8 Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png)
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
2015-01-18 15:14:07 +01:00
TheSumm 24b1526534 Fixed sending wrong OS 2015-01-11 18:50:58 +01:00
Konrad bf30fc0dc3 Add QEZC for diagonal walking as well as broadcast/red talk for gamemasters 2015-01-06 18:23:36 +01:00
TheSumm 50c36bb2ba Fix for adventurer blessing style 2014-12-30 16:40:20 +01:00
BenDol 16f6a0019c Fix dat loading issue with 10.00 & minor outfit window fix. 2014-12-30 17:27:53 +13:00
TheSumm 7f3f18f991 Support for Protocols up to 10.71, Adventurer Blessing 2014-12-29 18:08:33 +01:00
Konrad Kusnierz 5ada7eb5ec Fix #600 2014-11-20 21:14:25 +01:00
Konrad Kusnierz c49a6f3bf2 Fix for #596 2014-11-19 07:25:36 +01:00
BenDol 25e7b1d7a3 Fix logging in with 760 (until a better solution is found). 2014-11-04 13:27:21 +13:00
BenDol 9f3ebb0036 Fix #577 dash will now fire onWalk (with isDash parameter).
Also added missing client versions.
2014-11-03 12:23:00 +13:00
Sam 4e5707720b Merge pull request #574 from diath/patch-console
Support upper and lower case letters for hotkeys starting with #s, #y and #w
2014-10-05 20:50:29 +02:00
Kamil Chojnowski c8f9cdd6fa Support upper and lower case letters for hotkeys starting with #s, #y and #w 2014-10-05 19:27:02 +02:00
Kamil Chojnowski 7cfa9c38e0 Hide item image box when editing house lists 2014-10-05 19:24:34 +02:00
Ben Dol fa317c534d Merge pull request #548 from Shawak/master
string:contains()
2014-08-10 16:55:51 +12:00
BenDol ef7f94ac76 Some minor changes/additions. 2014-08-07 06:40:56 +12:00
BenDol 3343919c92 Added GameEnhancedAnimations to lua 2014-08-04 00:13:23 +12:00
BenDol c706dc12fe Update PIC_SIGNATURE can now access the character list. 2014-08-03 23:38:25 +12:00
BenDol 1f272b7aba Added preview state packet. 2014-08-03 23:22:06 +12:00
BenDol d7429c201c Started 1050 implementation and fix ups:
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.

TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Shawak 939e16c59a string:contains() 2014-07-31 20:25:31 +02:00