djayk1
8fccc1eb63
Little fix
2014-06-29 11:25:01 -03:00
djayk1
10438c21ff
Update game.cpp
2014-06-23 12:20:12 -03:00
djayk1
ec99d35cee
Update game.cpp
2014-06-23 12:19:12 -03:00
djayk1
85fe5867f3
Update protocolgameparse.cpp
2014-06-23 12:07:38 -03:00
djayk1
1a77473e13
Update const.h
2014-06-23 12:05:35 -03:00
djayk1
cc483fba5a
Update game.cpp
2014-06-23 12:04:30 -03:00
djayk1
94686d3fe8
Update protocolgameparse.cpp
2014-06-23 11:39:43 -03:00
djayk1
468ac9cbd2
Update game.cpp
2014-06-23 11:38:15 -03:00
BenDol
2df51622ba
Some improvements to some things.
2014-06-02 10:04:56 +12:00
BenDol
0ad45d6826
Added 2 global functions for Position & g_map.getTiles().
2014-05-31 15:47:18 +12:00
Henrique Santiago
72b3403728
Fix filestream read
2014-05-09 18:56:15 -03:00
Nail
25fb3113fa
Fix calculate patterns.
2014-04-20 23:58:26 -03:00
BenDol
24acf8855f
Now possible to create effects and missiles via lua.
2014-04-20 13:26:05 +12:00
BenDol
65d556ef4e
Fixed issue with isAttacking and isFollowing on older protocols.
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Some protocols don't send a cancel attack/follow packet to the client when a creature dies.
2014-04-20 04:36:52 +12:00
BenDol
45b41b88bd
Merge branch 'master' of https://github.com/edubart/otclient
2014-04-06 15:29:23 +12:00
BenDol
1baad726ae
Just use g_configs.unload(config) to unload config files.
...
Avoids concurrent modification errors.
2014-04-06 15:29:02 +12:00
Nail
8dec9cd835
Fix alpha at color key.
2014-04-04 16:28:56 -03:00
Nail
41b2f9b911
Per-pixel transparency.
2014-04-04 12:58:12 -03:00
BenDol
a02c091376
Fix stop crashing with UIWidget::moveChildToIndex.
2014-04-04 11:33:17 +13:00
BenDol
01e6169cfb
Fix to setText method.
2014-04-04 04:49:44 +13:00
BenDol
1074b6b787
Provide the option to suppress lua call in setText
2014-04-03 05:20:35 +13:00
BenDol
3ce37dacbd
Removed onUnload from corelib and added more lua bindings for resources.
2014-04-02 05:20:18 +13:00
BenDol
166eb7614f
Fix accidental cmake changes.
2014-04-02 03:04:10 +13:00
BenDol
8b3f3b11f0
Can now unload a Config by config:unload()
2014-04-02 02:34:12 +13:00
BenDol
2d84fae2c8
Can now create new configs on the fly using: local config = g_configs.create(file)
2014-04-02 01:54:13 +13:00
BenDol
5204e3ac03
Proper termination and initialization of the ConfigManager.
2014-04-02 00:30:17 +13:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
BenDol
37f9d3e200
Fix building issues.
2014-04-01 18:09:25 +13:00
BenDol
b295053662
Finished stable implementation (as far as tested), still requires more testing.
2014-04-01 16:27:33 +13:00
BenDol
61059e66ec
Started implementing ability to load custom config files (currently unstable).
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Feel free to help out with this if you like :)
2014-04-01 05:43:31 +13:00
Shawak
d20c263912
Ability to get buffer from inputmessage
2014-03-22 18:09:11 +01:00
Shawak
07e40afa3d
Ability to get buffer from inputmessage
2014-03-22 18:07:13 +01:00
Shawak
8179915e06
Ability to get buffer from inputmessage
2014-03-22 18:05:32 +01:00
Sam
a58a3e90c8
Implement purse slot ( closes #208 ), add version 10.37 (could not find protocol changes)
2014-03-12 15:46:35 +01:00
Sam
8d8f32b081
Partial 10.36 support, also fix #499
2014-03-12 06:39:20 +01:00
Sam
9d866a3616
Merge pull request #501 from conde2/master
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Fix protocol erros and try to fix walk delay
2014-03-11 21:56:07 +01:00
conde2
0fbba70003
Fix protocol erros and try to fix walk delay
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Not implemented CreaturesType, just fixed the protocol error reported in
#493 , also try to fix #499 and #461
2014-03-11 17:18:50 -03:00
Henrique Santiago
598a7edf6b
Merge pull request #497 from Faith2531/patch-1
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Update game.cpp
2014-03-03 12:04:09 -03:00
Sam
b415b73b4a
Fix creature marks. Thanks to @dalkon
2014-03-03 15:54:58 +01:00
Faith2531
b6d8ede854
Update game.cpp
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changed max supported protocol to 10.35
2014-03-03 11:50:47 +01:00
conde2
d080432e14
Support for newer versions and light draw fix
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Avoid drawing light under covered tiles.
2014-02-24 15:33:29 -03:00
LordHepipud
82a5989f5c
Fix Tile::getTopLookThing()
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Fixing an issue which returned splash items instead of real usable items.
In case a blood splash is inside an open door, you are unable to close it. This patch will ignore splash items and return the real usable item correctly.
~~~~Lord Hepipud~~~~
2014-02-17 22:51:59 +01:00
Eduardo Bart
bb514d3acb
Optimize path finding upto 100x performance again
2014-02-16 13:58:26 -03:00
Henrique Santiago
b7b8fdfd0c
Fix BinaryTree skip, small otb changes
2014-02-13 00:42:06 -02:00
Eduardo Bart
57a330e589
Fix path finding issue introduced by PR #470
2014-02-11 19:28:01 -02:00
Ahmed Samy
96f3bcb42b
Merge https://github.com/shirayukikitsune/otclient
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* https://github.com/shirayukikitsune/otclient :
And do not delete curly brackets.
Meh, spacing.
Even more fixes
Optimizations in Map::findPath
More fixes in Map::findPath
Fixes heap corruption in Map::findPath
2014-02-11 15:55:23 +02:00
Ahmed Samy
c8b4566194
TextEdit: If cursor pos reaches end, move to start, and the opposite
2014-02-10 08:05:45 +02:00
sakagushi
f0fbd4790f
And do not delete curly brackets.
2014-02-06 04:36:39 -02:00
sakagushi
cb1f28a3a3
Meh, spacing.
2014-02-06 04:34:54 -02:00
sakagushi
cc1e3c534e
Even more fixes
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Forgot to clean the garbage generated in the last commit.
2014-02-06 04:34:04 -02:00