Commit Graph

27 Commits

Author SHA1 Message Date
Eduardo Bart 469e0bbbca make dat reader more compatible with malformed dats 2012-05-12 09:30:51 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart 353aa5215e fix drawing of 2x2 items on UIItem 2012-04-09 16:33:40 -03:00
Eduardo Bart 90d3acce2a restore containers
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart de0008caf1 ui and graphics changes
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart 5c35938a92 many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 266917cc3c introduce virtual items for UIItem 2012-02-01 05:36:32 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart 759b7f43b3 dran and drop for UIWidget 2012-01-19 23:16:22 -02:00
Eduardo Bart 186e3dc86b add numpad keys in lua const 2012-01-16 03:54:53 -02:00
Eduardo Bart 5e5ddae167 some UI changes 2012-01-14 17:31:20 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Henrique Santiago 4de5e45d52 rework and classic controls 2012-01-09 18:54:37 -02:00
Eduardo Bart cd0d2cb642 fix win32 key input and implement fullscreen/maximize/minsize 2012-01-06 21:26:29 -02:00
Henrique Santiago b9e5a4e463 show item count on inventory 2012-01-05 17:28:32 -02:00
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map 2012-01-05 16:34:53 -02:00
Eduardo Bart b8150d160e implement combobox and do some ui rework 2012-01-04 08:26:58 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Henrique 591f8c2c7c uiitem and outfit class fixes 2011-11-14 20:47:36 -02:00
Henrique 7487931b87 inventory module 2011-11-10 03:29:25 -02:00