Jeffrey
607a6a13bc
Fix Sell tab of NPC Trade
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If an item had both a sell and buy price, it was only being added to the
buy list.
2013-01-08 23:26:56 -06:00
Jeffrey
52f0b21ea6
Fixed error in the NPC Trade system error message
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item[1] was user data, so the error message now prints out the item
name.
2013-01-08 00:30:33 -06:00
BeniS
fddbafebd3
Fixed #165 , Fine tune fixes!
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* Fixed an issue with the cooldown timing.
* Fixed issue with 'right click' using items under players.
* Some changes to the minimap control (ctrl + mouse wheel to
change floors and tweaked the zoom/move speeds).
* Fixed some bugs in the trade module.
* Added new Spells table for spell related functions
(Also added getSpellByName and getSpellByWords).
* Fixed an issue with follow/attack cancelling (wasn't calling
onFollowChanged for updates in battle, etc).
2013-01-07 04:04:49 +13:00
Eduardo Bart
52f81c53f9
More fixes for 9.6
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And add ping bindings :D
2012-07-30 07:59:08 -03:00
Eduardo Bart
9ad9d88e10
Fix npc trade and npc chat
2012-07-26 12:42:15 -03:00
Eduardo Bart
c54cd1fdf1
Use new coding style in game modules
...
Lots of refactoring and changes
Remove docs folder
2012-07-24 02:30:08 -03:00
Henrique Santiago
df8dd52c25
Changes to npc trade module
2012-07-04 17:36:58 -03:00
Eduardo Bart
98a1b611bf
Refactor for documentation
2012-06-25 19:19:17 -03:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Henrique Santiago
4bdcae2f8b
improvements to skins
2012-06-19 05:46:49 -03:00
Henrique Santiago
1203756baf
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
Eduardo Bart
3f2071d097
fix possible walk crash
2012-05-11 06:17:46 -03:00
Henrique Santiago
c0b6608453
fix npctrade buy with bps and ignorecapacity
2012-05-11 06:00:30 -03:00
Eduardo Bart
788a831f24
bug report module
...
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Henrique Santiago
45d3097504
case insensitive to npc trade, private channels are now closing
2012-04-30 18:57:17 -03:00
Eduardo Bart
3f689e0edf
optimize UIWidget for largers NPC trades
2012-04-30 03:34:29 -03:00
Henrique Santiago
96e35eeb1d
npctrade hooked events are now local, fixed extra disconnect
2012-04-29 21:53:46 -03:00
Henrique Santiago
37d943fc28
npctrade closing trade and focusing window
2012-04-29 20:06:23 -03:00
Henrique Santiago
170d4fd365
fixes to npctrade
2012-04-29 19:43:23 -03:00
Henrique Santiago
8d0f07255d
npctrade reworked, still need skin changes, and grey shader for items
2012-04-29 06:08:55 -03:00
Eduardo Bart
1c12bc3fb2
fix minor channels lua error
2012-04-28 17:18:36 -03:00
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
2012-04-27 01:54:14 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
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* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago
c89665848d
some changes to npctrade. still needs another rev
2012-04-24 20:04:37 -03:00
AndreFaramir
057727f5af
hide npctrade on game end
2012-04-10 22:45:40 -03:00
AndreFaramir
638cce5081
some fixes and utils
2012-04-10 22:05:05 -03:00
AndreFaramir
94984e0795
new npc trade feature, show only holding items for sell tab
2012-04-10 22:05:04 -03:00
AndreFaramir
685c730dda
removing debug line
2012-04-09 18:30:16 -03:00
AndreFaramir
dae7a8b5ad
optimizations and bug fixes on npc trade
2012-04-09 18:27:25 -03:00
AndreFaramir
b4940a6b33
fixing npc items on both lists
2012-04-09 18:02:11 -03:00
Eduardo Bart
5425d344ba
optimize widget destruction
2012-04-09 17:53:45 -03:00
AndreFaramir
9ca09d9849
remove unnecessary file
2012-04-08 17:19:58 -03:00
AndreFaramir
9c038e2f39
implement npc trade interface
2012-04-08 17:13:51 -03:00