BenDol
3ce37dacbd
Removed onUnload from corelib and added more lua bindings for resources.
10 years ago
BenDol
166eb7614f
Fix accidental cmake changes.
10 years ago
BenDol
8b3f3b11f0
Can now unload a Config by config:unload()
10 years ago
BenDol
2d84fae2c8
Can now create new configs on the fly using: local config = g_configs.create(file)
10 years ago
BenDol
5204e3ac03
Proper termination and initialization of the ConfigManager.
10 years ago
BenDol
547b18db9a
Update copyright for 2014
10 years ago
BenDol
37f9d3e200
Fix building issues.
10 years ago
BenDol
4b24c78f0f
Fix to the makesingleton function.
10 years ago
BenDol
994f49b3c1
Better implementation for forming the singleton wrapper.
10 years ago
BenDol
79ee0e34ea
Keep g_settings as a 'static' variable rather than a direct object.
10 years ago
BenDol
b295053662
Finished stable implementation (as far as tested), still requires more testing.
10 years ago
BenDol
61059e66ec
Started implementing ability to load custom config files (currently unstable).
...
Feel free to help out with this if you like :)
10 years ago
Eduardo Bart
f4de000646
Merge pull request #504 from Shawak/master
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Ability to get buffer from inputmessage
10 years ago
Shawak
d20c263912
Ability to get buffer from inputmessage
10 years ago
Shawak
07e40afa3d
Ability to get buffer from inputmessage
10 years ago
Shawak
8179915e06
Ability to get buffer from inputmessage
10 years ago
Sam
4f79a30689
Remove print from purse code
10 years ago
Sam
a58a3e90c8
Implement purse slot ( closes #208 ), add version 10.37 (could not find protocol changes)
10 years ago
Sam
8d8f32b081
Partial 10.36 support, also fix #499
10 years ago
Sam
9d866a3616
Merge pull request #501 from conde2/master
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Fix protocol erros and try to fix walk delay
10 years ago
conde2
0fbba70003
Fix protocol erros and try to fix walk delay
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Not implemented CreaturesType, just fixed the protocol error reported in
#493 , also try to fix #499 and #461
10 years ago
Henrique Santiago
598a7edf6b
Merge pull request #497 from Faith2531/patch-1
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Update game.cpp
10 years ago
Sam
b415b73b4a
Fix creature marks. Thanks to @dalkon
10 years ago
Faith2531
b6d8ede854
Update game.cpp
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changed max supported protocol to 10.35
10 years ago
Sam
d64a682e74
Merge pull request #490 from conde2/master
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Support for newer versions and light draw fix
10 years ago
conde2
d080432e14
Support for newer versions and light draw fix
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Avoid drawing light under covered tiles.
10 years ago
Sam
8bd1293be7
Tiny topmenu fix
10 years ago
Sam
ce411ec871
Merge pull request #484 from LordHepipud/patch-3
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Fix Tile::getTopUseThing()
10 years ago
LordHepipud
82a5989f5c
Fix Tile::getTopLookThing()
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Fixing an issue which returned splash items instead of real usable items.
In case a blood splash is inside an open door, you are unable to close it. This patch will ignore splash items and return the real usable item correctly.
~~~~Lord Hepipud~~~~
10 years ago
Eduardo Bart
bb514d3acb
Optimize path finding upto 100x performance again
10 years ago
Ahmed Samy
c96b717273
Fix library installation
10 years ago
Ahmed Samy
d245b7fb29
Revert "Build framework dynamically by default"
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This reverts commit edde71fc09
.
10 years ago
Ahmed Samy
edde71fc09
Build framework dynamically by default
10 years ago
Henrique Santiago
b7b8fdfd0c
Fix BinaryTree skip, small otb changes
10 years ago
Ahmed Samy
8dc831088e
CMake: Optional static/shared linkage for the framework lib
10 years ago
Ahmed Samy
c07d448aac
CMake: Build framework independently from OTClient then link OTC against
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it.
Now framework is built as a static library which should hopefully speed up
the build (in terms of compiling and linking).
10 years ago
Eduardo Bart
57a330e589
Fix path finding issue introduced by PR #470
10 years ago
Eduardo Bart
64437e4e1a
Fix #476
10 years ago
Ahmed Samy
96f3bcb42b
Merge https://github.com/shirayukikitsune/otclient
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* https://github.com/shirayukikitsune/otclient :
And do not delete curly brackets.
Meh, spacing.
Even more fixes
Optimizations in Map::findPath
More fixes in Map::findPath
Fixes heap corruption in Map::findPath
10 years ago
Ahmed Samy
c8b4566194
TextEdit: If cursor pos reaches end, move to start, and the opposite
10 years ago
Sam
d30ff220f6
Fix market anchoring, closes #464
10 years ago
sakagushi
f0fbd4790f
And do not delete curly brackets.
10 years ago
sakagushi
cb1f28a3a3
Meh, spacing.
10 years ago
sakagushi
cc1e3c534e
Even more fixes
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Forgot to clean the garbage generated in the last commit.
10 years ago
sakagushi
f4f79f47bd
Optimizations in Map::findPath
10 years ago
sakagushi
ff617c3fab
More fixes in Map::findPath
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Fixed the styling, std::unique and removed the priority_queue comment
10 years ago
sakagushi
43524a9127
Fixes heap corruption in Map::findPath
10 years ago
Sam
48ff67dc06
Fix useWith issue
10 years ago
Sam
8bd154b604
Merge pull request #452 from conde2/master
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Temporary fix for async
10 years ago
conde2
9da018fdff
Temporary fix for async
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This should be fixed in server side, until that we just don't need to
use.
10 years ago