Commit Graph

31 Commits

Author SHA1 Message Date
EgzoT 5650db7ba2
Move definition to thingtype.cpp file
Move definition from thingtype.h to thingtype.cpp file
2017-11-15 02:20:33 +01:00
GustavoBlaze 743e73d755 Applying the otclient code style 2017-01-24 15:27:58 -02:00
GustavoBlaze bc20e16584 Applying the otclient code style
changing the variables names
2017-01-24 14:58:11 -02:00
GustavoBlaze a4400a4ff1 applying the otclient code style
changing the variables names
2017-01-24 14:56:21 -02:00
GustavoBlaze 2927ed29d8 Bug idle animations of the creatures solved
These changes we join the idle animations with the walking animations
2017-01-23 22:39:16 -02:00
Bruno Minervino 882be286d9 Update copyright year for 2017 2017-01-13 08:47:07 -02:00
Ranieri Althoff 2f1f62a916
Update copyright year for 2016 2016-07-09 22:11:34 -03:00
Nailson f1fdbd56e9 Add a flag for idle animation game feature. 2015-08-26 19:49:43 -03:00
Nailson 5ef55307f5 Fix #664 2015-07-05 13:05:12 -03:00
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
Nailson 74af47f4d6 Added support for enhanced animations for items.
Thanks to @conde2, @BenDol
2015-02-13 08:19:45 -03:00
BenDol 16f6a0019c Fix dat loading issue with 10.00 & minor outfit window fix. 2014-12-30 17:27:53 +13:00
TheSumm 7f3f18f991 Support for Protocols up to 10.71, Adventurer Blessing 2014-12-29 18:08:33 +01:00
BenDol d7429c201c Started 1050 implementation and fix ups:
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.

TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Sam fe585d27d8 Cleanup dat loading, fix version 8.6+ 2014-07-30 17:06:40 +02:00
Sam 6b46370d1a 7.4 .dat support, playing an actual server might not work yet 2014-07-29 21:11:17 +02:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
Sam 9bd02ca8ba Added method to export a ThingType as png :exportImage(fileName) 2014-01-21 12:11:19 +01:00
Sam f12ecd8404 Implemented a function to save .dat file 2014-01-21 11:10:02 +01:00
Ahmed Samy 25d3019d1a force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
Ahmed Samy 1711d8bdaf Revert "replace all std::min/std::max with just min/max"
This reverts commit 28d967ccce.
2013-11-13 23:53:54 +02:00
Ahmed Samy 28d967ccce replace all std::min/std::max with just min/max
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
BrunoDCC c81a623c43 Fixes for creatures name
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Mark Samman 4a04a18835 Fix login with 9.83-10.10
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago 4f3be92208 Refix last commit 2013-02-07 03:37:57 -02:00
Henrique Santiago 2f7a06e93e Full ground option in otml 2013-02-07 02:19:19 -02:00
Eduardo Bart 717832b791 Other minor fixes 2013-02-04 19:40:12 -02:00
Eduardo Bart d5b4e0929f Improvements in textedit and hotkey manager
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00