Eduardo Bart
b0e6b3b8fb
Update item OTBM attributes reader
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* Fix some lua errors generated by playMusic
* Fix possible crash when starting otcliet without dat loaded
12 years ago
Eduardo Bart
cb1848d48d
Fix error in start/stop music
12 years ago
Eduardo Bart
aed779a2c8
doc and luabinder changes
12 years ago
Eduardo Bart
c5674d10ba
some refactoring
12 years ago
Eduardo Bart
1c5b906b5b
some optimizations
12 years ago
Eduardo Bart
14db1066fc
change logger
12 years ago
Eduardo Bart
bd2faabe99
graphics optimization feature inspirated by diablo3 engine
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* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
12 years ago
Eduardo Bart
c01b32b032
rework log function and protocol
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* remove some protocol ifdefs, replace with game features system
12 years ago
Eduardo Bart
e7030a4995
...
12 years ago
Eduardo Bart
e2dd71185b
fixes for OpenGL ES platforms
12 years ago
Eduardo Bart
9aa12acc22
performance improvements
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* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
12 years ago
Eduardo Bart
fe33614c3a
fix memory leak in sound stream
12 years ago
Eduardo Bart
c3eae3ba06
bind sound functions and add sample startup music
12 years ago
Eduardo Bart
8e679f2da7
get stereo audo working on linux
12 years ago
Eduardo Bart
ae67c6adbc
drop usage of threads in sound system
12 years ago
Eduardo Bart
cb7bd521d2
fix compilation on win32
12 years ago
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
12 years ago