Commit Graph

30 Commits

Author SHA1 Message Date
Eduardo Bart b804dd6959 Fixes and new tuned terminal 2013-02-28 18:46:42 -03:00
Henrique Santiago 59a5b8115a Fix locale send, spelllist reload, few changes 2013-02-18 22:18:10 -03:00
Henrique Santiago 8f9055f48b Fixed mouse bug, allow locales list 2013-02-10 03:24:51 -02:00
Henrique Santiago bc55cbbbd1 Pt translations, some helper functions 2013-01-24 14:01:28 -02:00
Eduardo Bart 992acd8873 Fix translations, there were all broken 2013-01-23 15:35:43 -02:00
Eduardo Bart 71cccac3da Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
Henrique Santiago 5a367cfe27 Some flexibility changes 2012-08-27 04:47:20 -03:00
Henrique Santiago 9b394785bb Pt translations, flexibility changes 2012-08-26 06:11:05 -03:00
Eduardo Bart 112d584b66 Allow to set default server in entergame 2012-08-23 14:45:39 -03:00
Tgys 3562fc6dbe Combobox wasn't getting destroyed on terminate
This caused several of those comboboxes to appear next to eachother once reloading this module (whenever you'd do anything with the *ghost* comboboxes, it errors).
2012-08-19 01:49:13 +03:00
Henrique Santiago 217291b486 EnterGame with unique server option, ComboboxRounded 2012-08-06 11:39:27 -03:00
Henrique Santiago 14085a525b Changes to Combobox 2012-08-05 12:54:31 -03:00
Eduardo Bart 1de9faa93e Update missing translations table 2012-07-30 20:52:31 -03:00
Henrique Santiago 6a85c31a77 Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Henrique db4ced65eb Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option 2012-06-20 03:31:52 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago b0fd5b3ec8 removed extended ifdef, its now activated serverside 2012-05-17 12:24:41 -03:00
Henrique Santiago 4f90783789 extended opcode disabled by default. current locale is sent to server on login, bot protection exception 2012-05-16 17:09:37 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart a329deb8c5 fix a vip warning 2012-04-27 17:21:11 -03:00
Eduardo Bart b1e5fdc9ae some cleanup in locales 2012-04-27 03:52:49 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Henrique Santiago da1baf9673 add more pt-br translations 2012-04-26 19:28:31 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago ca0e1bd38b more locales changes 2012-04-26 13:45:25 -03:00
Henrique Santiago 12d75a765b init locales module 2012-04-25 23:57:56 -03:00