Commit Graph

49 Commits

Author SHA1 Message Date
Henrique Santiago 8753f82fd0 Change cursor on textedit, remove possibility to close EnterGame window 2012-08-10 16:32:21 -03:00
Henrique Santiago e27423660c Do not fatal cause of missing spr/dat anymore. 2012-08-09 19:54:03 -03:00
Eduardo Bart 90312965bc Avoid spr loading freeze when logging 2012-07-31 01:09:55 -03:00
Eduardo Bart 36c029fc69 Multiprotocol 8.1-9.6 finally working
Still have many minor issues, tests are needed
No recompilation needed anymore
9.60 messages is not fully implemented
2012-07-26 06:12:20 -03:00
Eduardo Bart c54cd1fdf1 Use new coding style in game modules
Lots of refactoring and changes
Remove docs folder
2012-07-24 02:30:08 -03:00
Eduardo Bart eb24d6776e Multi-protocol
Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
Eduardo Bart 59fc3d5f77 Rename 'addons' folder to 'mods' to avoid
Use onRun event to play startup music
2012-07-16 20:07:42 -03:00
Eduardo Bart 9bfd2617e9 Fix some lua errors 2012-07-12 22:26:08 -03:00
Eduardo Bart 2c5fdc88d1 restore music at startup 2012-07-09 14:53:05 -03:00
Eduardo Bart 7e96c3bec6 Disable particles module 2012-07-08 10:38:01 -03:00
Henrique Santiago 6a85c31a77 Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
Eduardo Bart 6f12261aef Move otclientrc.lua to top dir
* Use markdown for README
2012-07-05 17:03:57 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart aed779a2c8 doc and luabinder changes 2012-06-22 00:14:13 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart 5a048eb7ea Minor graphics fixes 2012-06-18 20:58:56 -03:00
Henrique Santiago 2d04d41f09 skins, not fully working 2012-06-18 04:47:35 -03:00
Henrique Santiago 6fce78d519 compile error, lua const 2012-06-01 17:53:04 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago 12d75a765b init locales module 2012-04-25 23:57:56 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 668c4d98d9 win32 fixes 2012-03-27 18:33:58 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Eduardo Bart 64c9e4f1d5 add modulemanager module 2012-02-05 23:44:47 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Henrique Santiago 168f03125c combobox with wheel event 2012-01-19 17:15:45 -02:00
Henrique Santiago 3a4ed78b30 borders fix 2012-01-19 15:08:52 -02:00
Eduardo Bart 7bcf7f536e cache rendering of UILabel 2012-01-17 03:36:25 -02:00
Eduardo Bart aca082f228 check spr and dat signatures 2012-01-06 18:28:57 -02:00
Eduardo Bart d25228fc1c organize TODO file 2012-01-06 07:35:48 -02:00
Eduardo Bart 7206f7aad9 implement fullscreen for x11 2012-01-06 07:10:55 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Eduardo Bart 7172d2251a display window on screen center 2012-01-02 23:32:34 -02:00
Eduardo Bart 08fbedce38 fix fullscreen mode on ARM 2011-12-30 04:36:10 -02:00
Eduardo Bart d6e818e648 fixes for ARM 2011-12-30 04:05:32 -02:00
Eduardo Bart 238c66f26c more changes to work on ARM 2011-12-30 02:53:34 -02:00
Eduardo Bart e95973174c more changes to work on ARM 2011-12-30 02:50:19 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00