Ahmed Samy
f02d5e7975
Merge https://github.com/BrunoDCC/otclient
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# By BrunoDCC
# Via BrunoDCC
* https://github.com/BrunoDCC/otclient :
Fix houses and monsters
2013-11-13 22:51:00 +02:00
BrunoDCC
4bfe9b640e
Fix houses and monsters
2013-11-13 18:48:37 -02:00
Eduardo Bart
ab1cc8c890
Update download links
2013-11-13 15:25:23 -02:00
Eduardo Bart
d657a0482a
Add download links to README
2013-11-13 15:17:38 -02:00
Eduardo Bart
8562d38ca4
Update make_snapshop.sh [2]
2013-11-13 15:09:33 -02:00
Eduardo Bart
28786a3570
Update make_snapshop.sh
2013-11-13 14:33:29 -02:00
Eduardo Bart
b07a77f705
Changes to compile for Win64
2013-11-13 13:55:34 -02:00
Eduardo Bart
0d44942e8e
Version 0.6.4
2013-11-13 13:07:37 -02:00
Eduardo Bart
dd829395e3
Merge pull request #376 from dalkon/master
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Item phases & Fix party "bug" & Additions
2013-11-12 15:56:54 -08:00
dalkon
18fa54181a
Format fix
2013-11-13 00:50:46 +01:00
dalkon
5b8ff29fa3
Fix party "bug" & Additions
2013-11-13 00:48:41 +01:00
dalkon
59e90e8f1e
Item phases
2013-11-13 00:18:15 +01:00
Sam
5db37857bf
Fix game zoom issue
2013-11-12 23:35:19 +01:00
Eduardo Bart
fc0297d6db
Fix compile errors in ubuntu
2013-11-12 20:07:46 -02:00
Eduardo Bart
1060c6f78c
Compilation for MSVC2013, thanks @dalkon
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OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon
c9597d6682
Visual Studio 2013 Compatibility
2013-11-12 16:32:39 -02:00
dalkon
d3e97d33c7
Update .gitignore
2013-11-12 16:32:39 -02:00
Ahmed Samy
2b015d49d7
don't set bits twice
2013-11-12 20:06:59 +02:00
Ahmed Samy
f04b4a0b42
small fix
2013-11-12 20:02:24 +02:00
Ahmed Samy
ff5c22d4c0
Tiny fix
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Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
Sam
d6105a98d1
Fixed issue with deathwindow
2013-11-12 15:21:10 +01:00
Eduardo Bart
0938e22eb9
Fixes in stdext::format
2013-11-11 23:07:25 -02:00
Eduardo Bart
1868b235cb
Implement creature marks
2013-11-11 01:45:18 -02:00
Eduardo Bart
9a30050340
Fix typo
2013-11-10 23:40:29 -02:00
Eduardo Bart
9d689f0c43
Add missing changes for protocol > 1000
2013-11-10 23:31:59 -02:00
Eduardo Bart
2b34c0ea0a
Fix #337
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The sound buffer was not being fully preloaded because it's size was incorrect
2013-11-10 20:35:00 -02:00
Eduardo Bart
d32f71c2b9
Partial support for protocol 1020 and minimize lag
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I am able to login in global Tibia however there are game protocol errors
* there is a new opcode 167, which I dont know what it is
* there are changes in opcode 147 which handles text messages that I don't know too
Connection writing was optimized, playing "lag" should improve by 10ms,
and improve much more in systems with low fps
2013-11-10 20:10:04 -02:00
Eduardo Bart
3cff331723
Merge github.com:BrunoDCC/otclient
2013-11-10 19:36:06 -02:00
Eduardo Bart
9894f0c0b9
Merge github.com:conde2/otclient
2013-11-10 19:31:24 -02:00
conde2
e60372fdea
A little fix!
2013-11-10 03:17:49 -02:00
conde2
d2473fd424
Login support for 10.21 ~ 10.22
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Please someone test more it !
Not tested in real Tibia !
2013-11-10 03:13:51 -02:00
BrunoDCC
7d7bd00a63
minor fix :3
2013-11-09 22:48:29 -02:00
BrunoDCC
c81a623c43
Fixes for creatures name
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fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Eduardo Bart
8b165b95fd
non relevant change
2013-11-05 21:32:27 -02:00
Sam
6f9436dd60
UISprite widget added
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Display single sprites
2013-10-30 21:35:29 +01:00
Henrique Santiago
ae95f51346
Merge pull request #367 from shdpl/patch-1
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Polish locale update
2013-10-26 09:46:15 -07:00
shdpl
9b84570372
Polish locale update
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UTF-8 or UTF-16 pls
2013-10-25 19:27:19 +02:00
Eduardo Bart
38dec168ee
Fix boost::asio misuse that would cause lag
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io_service::reset was not called before io_service::poll, meaning that new events would be really polled in the next Connection::poll call, this could lead to network lag in computers with low framerate (ie: a user with 10 fps would have 100ms lag just because of that)
2013-10-22 21:42:35 -02:00
Henrique Santiago
84b722f8c7
Merge pull request #365 from conde2/master
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Fix - Writeable / Readable items Issues: #362 and #364
2013-10-21 17:29:13 -07:00
Joao Pasqualini Costa
b3717ceb93
Fix - Writeable / Readable items
2013-10-21 22:25:12 -02:00
Henrique Santiago
3340e06da6
Merge pull request #363 from conde2/master
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Fix protocol error #362
2013-10-20 17:24:19 -07:00
Joao Pasqualini Costa
084ee45650
A little mistake
2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa
7290ec3334
Some work on container pagination
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Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa
971d90a596
Fix protocol error #362
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TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam
8230bf2af4
Merge branch 'master' of https://github.com/edubart/otclient
2013-10-20 17:15:30 +02:00
Sam
241b54262a
Updated lua consts
2013-10-20 17:15:24 +02:00
Ahmed Samy
63ce68b449
mapio: make sure we read the house tile flag
2013-10-12 11:38:30 +02:00
Ahmed Samy
f47ea05abc
Merge https://github.com/BrunoDCC/otclient
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# By BrunoDCC
# Via BrunoDCC
* https://github.com/BrunoDCC/otclient :
Save houses and spawns fix
2013-10-11 11:38:03 +02:00
BrunoDCC
de3160c90d
Save houses and spawns fix
2013-10-11 02:35:31 -03:00
Sam
67bd00556d
Re-added "Don't stretch/shrink" option
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Closes #345
2013-10-09 18:17:50 +02:00